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beginners_guide_to_movement [2025/07/19 02:08] – created compsoterbeginners_guide_to_movement [2025/07/19 02:16] (current) – Added item icon to warp stone compsoter
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 ====== Beginners Guide to Deadlock Movement. ====== ====== Beginners Guide to Deadlock Movement. ======
 +<WRAP left>
 +{{:kat.png?nolink&100|}}
 +</WRAP>
 The entirety of this page will be written by ''compsoter''. Feel free to DM or ping me on Discord if you have any questions. The entirety of this page will be written by ''compsoter''. Feel free to DM or ping me on Discord if you have any questions.
  
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 ===== Universal Movement ===== ===== Universal Movement =====
 +<WRAP box third right announcement>
 +=== Some baseline information about Deadlock ===
 +  * <wrap lo> Deadlock uses ticks to determine actions; every 64th of a second, the game calculates game logic. Ticks are used as a time measurement; they are simply 1/64th (or 0.01562) of a second.</wrap>
 +  * <wrap lo> Deadlock uses Hammer Units, or **Units** as a form of distance measurement. These are equivalent to inches, or 0.0254 of a metre. This also means that metres are equivalent to 39.37 units. The wiki also uses measurements such as metres per second (m/s) or units per second (u/s). </wrap>
 +</WRAP>
 In my opinion, it's best to learn about universal movement options before your own characters movement options; it's best to have a stable foundation to iterate upon. In my opinion, it's best to learn about universal movement options before your own characters movement options; it's best to have a stable foundation to iterate upon.
  
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 If you come across a term not familiar to you that has a link, click on it and read it. There's no harm in extra reading.  If you come across a term not familiar to you that has a link, click on it and read it. There's no harm in extra reading. 
 +
 +On the right of every page will be a clip. Click on the clip to view the technique or concept in action.
  
 I recommend learning movement in this order: I recommend learning movement in this order:
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 After that, I recommend learning the following to boost your knowledge and gain a little edge over opponents: After that, I recommend learning the following to boost your knowledge and gain a little edge over opponents:
  
-  - [[itemtech:warpdashjump|Warp Dash Jump]]+  - <item_warp_stone> [[itemtech:warpdashjump|Warp Dash Jump]]
   - [[universaltech:airstrafing|Air Strafing]]   - [[universaltech:airstrafing|Air Strafing]]
   - <viscous_sm> [[hero:viscous|Viscous]] [[hero:viscous#puddle_punch_boosting|Puddle Punch Boosting]]   - <viscous_sm> [[hero:viscous|Viscous]] [[hero:viscous#puddle_punch_boosting|Puddle Punch Boosting]]
beginners_guide_to_movement.1752890904.txt.gz · Last modified: 2025/07/19 02:08 by compsoter