====== Character Tech ====== Character Tech is movement tech that only one or a handful of characters in the game can execute. These are usually tied to abilities or special attributes. Below are a list of character techniques currently in the game: * [[hero:abrams|Abrams]] * [[hero:abrams#charge_cancel|Charge Cancel]] * [[hero:abrams#charged_launch|Charged Launch]] * [[hero:bebop|Bebop]] * [[hero:calico|Calico]] * [[hero:dynamo|Dynamo]] * [[hero:dynamo#singularity_heavy_melee_cancel|Singularity Heavy Melee Cancel]] * [[hero:dynamo#zipline_momentum_conservation|Dynamo Zipline Momentum Conservation]] * [[hero:fathom|Fathom]] * [[hero:fathom#breach|Breach]] * [[hero:fathom#breach_storage|Breach Storage]] * [[hero:greytalon|Grey Talon]] * [[hero:haze|Haze]] * [[hero:holliday|Holliday]] * [[hero:infernus|Infernus]] * [[hero:infernus#rolling_flame_dash|Rolling Flame Dash]] * [[hero:infernus#flame_dash_slide|Flame Dash Slide]] * [[hero:infernus#flame_dash_slide_bunnyhopping|Flame Dash Slide Bunnyhopping]] * [[hero:ivy|Ivy]] * [[hero:ivy#air_drop|Air Drop]] * [[hero:ivy#Solo_Urn|Solo Urn]] * [[hero:ivy#Zipline_Momentum_Conservation|Ivy Zipline Momentum Conservation]] * [[hero:kelvin|Kelvin]] * [[hero:geist|Lady Geist]] * [[hero:lash|Lash]] * [[hero:Lash#zipline_momentum_conservation|Lash Zipline Momentum Conservation]] * [[hero:Lash#grapple_slide|Grapple Slide]] * [[hero:Lash#slam_slide|Slam Slide]] * [[hero:mcginnis|McGinnis]] * [[hero:mirage|Mirage]] * [[hero:mnk|Mo & Krill]] * [[hero:mnk#burrow|Burrow]] * [[hero:mnk#air_jump_burrow|Air Jump Burrow]] * [[hero:mnk#iad_burrow|IAD Burrow]] * [[hero:mnk#magic_carpet_burrow|Magic Carpet Burrow]] * [[hero:paradox|Paradox]] * [[hero:paradox#kinetic_carbine_aerial_momentum_cancel|Kinetic Carbine Aerial Momentum Cancel]] * [[hero:paradox#time_wall_momentum_stop|Time Wall Momentum Stop]] * [[hero:paradox#time_jump|Time Jump]] * [[hero:pocket|Pocket]] * [[hero:pocket#zipline_momentum_conservation|Pocket Zipline Momentum Conservation]] * [[hero:pocket#flying_cloak_momentum_conservation|Flying Cloak Momentum Conservation]] * [[hero:sinclair|Sinclair]] * [[hero:sinclair#audience_participation|Audience Participation]] * [[hero:sinclair#spectral_assistant_momentum_conservation|Spectral Assistant Momentum Conservation]] * [[hero:trapper|Trapper]] * [[hero:raven|Raven]] * [[hero:raven#umbrella_maneuver|Umbrella Maneuver]] * [[hero:raven#zipline_momentum_conservation|Raven Zipline Momentum Conservation]] * [[hero:seven|Seven]] * [[hero:seven#sky_lift|Sky Lift]] * [[hero:seven#lightning_ball_hidden_melee|Lightning Ball Hidden Melee]] * [[hero:shiv|Shiv]] * [[hero:shiv#alt_fire|Alt-fire]] * [[hero:shiv#force_jumping|Force Jumping]] * [[hero:shiv#m2_recoil_skip|M2 Recoil Skip]] * [[hero:shiv#m2_rope_climb|M2 Rope Climb]] * [[hero:shiv#m2_sliding|M2 Sliding]] * [[hero:shiv#m2_slide_hopping|M2 Slide Hopping]] * [[hero:shiv#m2_heavy_melee_climb|M2 Heavy Melee Climb]] * [[hero:shiv#infinite_m2_slide|Infinite M2 Slide]] * [[hero:shiv#infinite_m2_slide_acceleration|Infinite M2 Slide Acceleration]] * [[hero:shiv#bluetooth_ult|Bluetooth Ult]] * [[hero:vindicta|Vindicta]] * [[hero:vindicta#super_jump|Super Jump]] * [[hero:vindicta#zipline_momentum_conservation|Vindicta Zipline Momentum Conservation]] * [[hero:vyper|Vyper]] * [[hero:viscous|Viscous]] * [[hero:viscous#puddle_punch_boosting|Puddle Punch Boosting]] * [[hero:viscous#wall_punch_dash|Wall Punch Dash]] * [[hero:viscous#air_vent_puddle_boost|Air Vent Puddle Boost]] * [[hero:viscous#frogpunch|Frogpunch]] * [[hero:viscous#ball_less_frogpunch|Ball-less Frogpunch]] * [[hero:viscous#the_cube|The Cube]] * [[hero:viscous#slope_acceleration|Slope Acceleration]] * [[hero:viscous#goo_ball|Goo Ball]] * [[hero:viscous#cube_turnaround|Cube Turnaround]] * [[hero:viscous#magic_carpet_goo_ball|Magic Carpet Goo Ball]] * [[hero:warden|Warden]] * [[hero:wraith|Wraith]] * [[hero:wraith#telezip|Telezip]] * [[hero:wrecker|Wrecker]] * [[hero:yamato|Yamato]] * [[hero:yamato#dash_slash|Dash Slash]] * [[hero:yamato#empty_strike|Empty Strike]] * [[hero:yamato#zipline_momentum_conservation|Yamato Zipline Momentum Conservation]]