hero:abrams
Differences
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hero:abrams [2025/05/25 23:56] – [Charge Cancel] bonclide | hero:abrams [2025/06/09 01:19] (current) – Added htmlmetatags compsoter | ||
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+ | /* !! Edit to page contents */ | ||
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====== Abrams ====== | ====== Abrams ====== | ||
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^ <wrap centeralign> | ^ <wrap centeralign> | ||
- | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
^ Tech Type | Character Tech | | ^ Tech Type | Character Tech | | ||
^ Difficulty | ^ Difficulty | ||
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//Shoulder Charge// is < | //Shoulder Charge// is < | ||
- | When you charge forward with no opponents grabbed, your speed is set to 689 u/s (17.5 m/s). With opponents grabbed, speed instantly increases to 1102.38 | + | When you charge forward with no opponents grabbed, your speed is set to 692 u/s (17.6 m/s). With opponents grabbed, speed instantly increases to 1107 u/s (28.1 m/s). Speed does not increase when strafing, unlike normal movement. |
When cancelling //Shoulder Charge//, you are able to keep the momentum. When cancelling deliberately for speed and movement, it is called a **Charge Cancel**. | When cancelling //Shoulder Charge//, you are able to keep the momentum. When cancelling deliberately for speed and movement, it is called a **Charge Cancel**. | ||
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You can cancel at any time during //Shoulder Charge// to maintain the maximum amount of speed; the entire duration of //Shoulder Charge// sets you at a fixed speed that doesn’t change. | You can cancel at any time during //Shoulder Charge// to maintain the maximum amount of speed; the entire duration of //Shoulder Charge// sets you at a fixed speed that doesn’t change. | ||
- | **Charge Cancelling** can be used as a situational escape option when enemies are nearby, or when in combat. Since //Shoulder Charge// starts in the direction you are facing and doesn’t factor in your current velocity, you can **Charge Cancel** to suddenly change directions. | + | Charge Cancelling can be used as a situational escape option when enemies are nearby, or when in combat. Since //Shoulder Charge// starts in the direction you are facing and doesn’t factor in your current velocity, you can Charge Cancel to suddenly change directions. |
To execute, use //Shoulder Charge//, cancel, then jump or slide afterwards to maintain speed. | To execute, use //Shoulder Charge//, cancel, then jump or slide afterwards to maintain speed. | ||
+ | <WRAP box nobox> | ||
+ | |||
+ | ===== Dash Charge Cancel ===== | ||
+ | |||
+ | <WRAP half right infobox> | ||
+ | |||
+ | {{tablelayout? | ||
+ | |||
+ | ^ <wrap centeralign> | ||
+ | ^ <wrap centeralign> | ||
+ | ^ Tech Type | Character Tech | | ||
+ | ^ Difficulty | ||
+ | ^ Character Dependent | ||
+ | ^ Inputs | ||
+ | ^ Credit | Murphy, Iphonz| | ||
+ | |||
+ | </ | ||
+ | |||
+ | By [[universaltech: | ||
+ | |||
+ | By dashing, using// Shoulder Charge// then cancelling, you can momentarily gain large amounts of speed, which then ends via the dash. By [[universaltech: | ||
+ | |||
+ | DCC's can be done in two different variants: __forwards__ and __backwards__. | ||
+ | |||
+ | * Forward DCC's are executed by dashing forwards then Charge Cancelling. Speed values range from '' | ||
+ | * Backwards DCC's (or BDCC) are executed by dashing backwards then Charge Cancelling. This method is much faster, with speed values ranging from '' | ||
+ | |||
+ | Speed is largely dependent on when you use Shoulder Charge during the dash; using it later seems to give more speed. | ||
+ | |||
+ | DCC's are extremely useful in all aspects of the game, due to the large utility the speed gives you; DCC's are great as an escape tool and initiation tool. | ||
+ | |||
+ | </ | ||
+ | |||
+ | |||
+ | <WRAP box nobox> | ||
===== Charged Launch ===== | ===== Charged Launch ===== | ||
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^ <wrap centeralign> | ^ <wrap centeralign> | ||
- | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
^ Tech Type | Character Tech | | ^ Tech Type | Character Tech | | ||
^ Difficulty | ^ Difficulty | ||
^ Character Dependent | ^ Character Dependent | ||
- | ^ Inputs | + | ^ Inputs |
</ | </ | ||
- | When using < | + | When using < |
+ | </ | ||
hero/abrams.1748217396.txt.gz · Last modified: 2025/05/25 23:56 by bonclide