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hero:ivy [2025/07/10 06:21] – General fixes + corrections compsoterhero:ivy [2025/07/12 05:29] (current) – Fixed clip. compsoter
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 </WRAP> </WRAP>
  
-//Air Drop// is <ivy_sm> **Ivy**’s fourth and ultimate ability. In it, she (after a short wind up) launches into the air with a bomb and enters a flying state where she is constantly propelled forwards in the air. While flying, you can ascend, descend and accelerate. At any time, you can drop the bomb to inflict //Movement Slow// and (with the third and final upgrade) silence.+//Air Drop// is <ivy_sm> Ivy’s fourth and ultimate ability. In it, she (after a short wind up) launches into the air with a bomb and enters a flying state where she is constantly propelled forwards in the air. While flying, you can ascend, descend and accelerate. At any time, you can drop the bomb to inflict //Movement Slow// and (with the third and final upgrade) silence.
  
 //Air Drop// can be split into three phases: //Air Drop// can be split into three phases:
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 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
 ^ <wrap centeralign> **//Low Trajectory//** </wrap>|| ^ <wrap centeralign> **//Low Trajectory//** </wrap>||
-^ <wrap centeralign>{{ ::charactertech:IvyAirDropLow.mp4?500 }}</wrap>||+^ <wrap centeralign>{{ ::charactertech:ivylowtrajectory.mp4?500 }}</wrap>||
 ^ Inputs                             | Duck (hold) while in the charge phase of //Air Drop// | ^ Inputs                             | Duck (hold) while in the charge phase of //Air Drop// |
 ^ <wrap centeralign> **//IAD Trajectory//** </wrap>|| ^ <wrap centeralign> **//IAD Trajectory//** </wrap>||
-^ <wrap centeralign>{{ ::charactertech:IvyAirDropIAD.mp4?500 }}</wrap>||+^ <wrap centeralign>{{ ::charactertech:ivyiadtrajectory.mp4?500 }}</wrap>||
 ^ Inputs                             | Dash after emerging from charge phase  | ^ Inputs                             | Dash after emerging from charge phase  |
 ^ <wrap centeralign> **//Backwards Loop Trajectory//** </wrap>|| ^ <wrap centeralign> **//Backwards Loop Trajectory//** </wrap>||
-^ <wrap centeralign>{{ ::charactertech:IvyAirDropBackwardsLoop.mp4?500 }}</wrap>||+^ <wrap centeralign>{{ ::charactertech:ivybackwardstrajectory.mp4?500 }}</wrap>||
 ^ Inputs                             | Buffer movement key while in charge phase | ^ Inputs                             | Buffer movement key while in charge phase |
 </WRAP> </WRAP>
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 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
 ^ <wrap centeralign> **//Solo Urn//** </wrap>|| ^ <wrap centeralign> **//Solo Urn//** </wrap>||
-^ <wrap centeralign>{{ ::charactertech:IvySoloUrn.mp4 }}</wrap>||+^ <wrap centeralign>{{ ::charactertech:IvySoloUrn.mp4?500 }}</wrap>||
 ^ Tech Type                                             | Character Tech                            | ^ Tech Type                                             | Character Tech                            |
 ^ Difficulty                                            | <color orange>Advanced</color> Easy | ^ Difficulty                                            | <color orange>Advanced</color> Easy |
hero/ivy.1752128492.txt.gz · Last modified: 2025/07/10 06:21 by compsoter