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hero:ivy [2025/08/19 03:32] – Changed _sm icon to _mm icon compsoterhero:ivy [2025/08/21 10:14] (current) – (IGNORE) Changed mm to sm icon compsoter
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-//Air Drop// is <ivy_mm> Ivy’s fourth and ultimate ability. In it, she (after a short wind up) launches into the air with a bomb and enters a flying state where she is constantly propelled forwards in the air. While flying, you can ascend, descend and accelerate. At any time, you can drop the bomb to inflict //Movement Slow// and (with the third and final upgrade) silence.+//Air Drop// is <ivy_sm> Ivy’s fourth and ultimate ability. In it, she (after a short wind up) launches into the air with a bomb and enters a flying state where she is constantly propelled forwards in the air. While flying, you can ascend, descend and accelerate. At any time, you can drop the bomb to inflict //Movement Slow// and (with the third and final upgrade) silence.
  
 //Air Drop// can be split into three phases: //Air Drop// can be split into three phases:
  
 ==== Charge ==== ==== Charge ====
-This phase consists of <ivy_mm> Ivy flapping her wings, charging up //Air Drop//. You are unable to use other abilities or use active items that cannot [[universaltech:Heavy Melee Cancel]].+This phase consists of <ivy_sm> Ivy flapping her wings, charging up //Air Drop//. You are unable to use other abilities or use active items that cannot [[universaltech:Heavy Melee Cancel]].
  
 When charging, you are able to slowly move at ''50'' u/s (''1.27'' m/s). If not holding a movement key, you will launch straight upwards. If holding a movement key, you will move in that direction while launching upwards. When charging, you are able to slowly move at ''50'' u/s (''1.27'' m/s). If not holding a movement key, you will launch straight upwards. If holding a movement key, you will move in that direction while launching upwards.
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 ==== Launch ==== ==== Launch ====
-This phase consists of <ivy_mm> Ivy launching upwards into the air. You are unable to use other abilities or use active items that cannot [[universaltech:heavymeleecancel|Heavy Melee Cancel]]. This phase lasts ''82'' ticks (''1.23'' seconds). Launch phase is defined as the channel bar disappearing to the tick before you can drop someone.+This phase consists of <ivy_sm> Ivy launching upwards into the air. You are unable to use other abilities or use active items that cannot [[universaltech:heavymeleecancel|Heavy Melee Cancel]]. This phase lasts ''82'' ticks (''1.23'' seconds). Launch phase is defined as the channel bar disappearing to the tick before you can drop someone.
  
 ==== Fly ==== ==== Fly ====
-This phase consists of <ivy_mm> Ivy flying forwards. This is the first phase where you are actionable and able to use other abilities or active items. You are not able to [[universaltech:dash]], [[universaltech:dash|downdash]] or [[universaltech:air jump]]. This phase starts the tick you are able to drop someone. The duration of the fly phase can be extended with items with the //+Ability Duration// stat.+This phase consists of <ivy_sm> Ivy flying forwards. This is the first phase where you are actionable and able to use other abilities or active items. You are not able to [[universaltech:dash]], [[universaltech:dash|downdash]] or [[universaltech:air jump]]. This phase starts the tick you are able to drop someone. The duration of the fly phase can be extended with items with the //+Ability Duration// stat.
  
-<ivy_mm> Ivy flies at a base speed of ''461'' u/s (''11.7'' m/s). By accelerating((by default, W)), you accelerate over a period of a second to a base speed of ''735'' u/s (''18.67'' m/s). This speed can be increased by buying items with either the //+Move Speed// stat or the //+Sprint Speed// stat.+<ivy_sm> Ivy flies at a base speed of ''461'' u/s (''11.7'' m/s). By accelerating((by default, W)), you accelerate over a period of a second to a base speed of ''735'' u/s (''18.67'' m/s). This speed can be increased by buying items with either the //+Move Speed// stat or the //+Sprint Speed// stat.
  
 ==== Flying Trajectories ==== ==== Flying Trajectories ====
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 Items with //+Sprint Speed// allow you to fly faster, and contribute to your flying speed while carrying the urn. Items with //+Move Speed// do not contribute to flying speed while flying with the urn. Items with //+Sprint Speed// allow you to fly faster, and contribute to your flying speed while carrying the urn. Items with //+Move Speed// do not contribute to flying speed while flying with the urn.
  
-To Solo Urn with <ivy_mm> Ivy:+To Solo Urn with <ivy_sm> Ivy:
   - Open the //Air Drop// cast window.    - Open the //Air Drop// cast window. 
   - Walk onto the urn and wait ''22 ticks'', or until the bar reaches the gap between the words “Picking” and “Up”. You have a ''9 tick'' window to do the next step; if you are too early, you will fly without the urn, wasting //Air Drop//. If you are late, you will not be able to cast //Air Drop//.   - Walk onto the urn and wait ''22 ticks'', or until the bar reaches the gap between the words “Picking” and “Up”. You have a ''9 tick'' window to do the next step; if you are too early, you will fly without the urn, wasting //Air Drop//. If you are late, you will not be able to cast //Air Drop//.
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-<ivy_mm> Ivy can use [[universaltech:Zipline Momentum Conservation]] with her fourth ability, //Air Drop//.+<ivy_sm> Ivy can use [[universaltech:Zipline Momentum Conservation]] with her fourth ability, //Air Drop//.
  
-After a short cast time, //Air Drop// pops <ivy_mm> Ivy and a teammate into the air, where she can fly and drop bombs that inflict [[statuseffects:Movement Slow]]. Using ZMC, <ivy_mm> Ivy can move forwards during the cast time, increasing distance.+After a short cast time, //Air Drop// pops <ivy_sm> Ivy and a teammate into the air, where she can fly and drop bombs that inflict [[statuseffects:Movement Slow]]. Using ZMC, <ivy_sm> Ivy can move forwards during the cast time, increasing distance.
  
-This can be used to make <ivy_mm> Ivy harder to hit or to quickly pick up a teammate that is in a fight.+This can be used to make <ivy_sm> Ivy harder to hit or to quickly pick up a teammate that is in a fight.
  
 To execute, drop off the [[universaltech:transit line]] and use //Air Drop//. To execute, drop off the [[universaltech:transit line]] and use //Air Drop//.
  
hero/ivy.1755574364.txt.gz · Last modified: 2025/08/19 03:32 by compsoter