Site Tools


hero:pocket

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
hero:pocket [2025/03/28 06:42] monster_domosedhero:pocket [2025/07/12 05:42] (current) – Fixed clip. compsoter
Line 1: Line 1:
 ====== Pocket  ====== ====== Pocket  ======
-<WRAP announcement grey left>{{ ::synth_card_psd.png?100 }}</WRAP>+<WRAP box nobox> 
 +<WRAP announcement grey left>{{ icons:synth_card_psd.png?100 }}</WRAP>
 ===== Zipline Momentum Conservation ===== ===== Zipline Momentum Conservation =====
 <color grey>__Main article:__</color> [[universaltech:ZMC]] <color grey>__Main article:__</color> [[universaltech:ZMC]]
Line 6: Line 7:
 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
 ^ <wrap centeralign> **//Pocket Zipline Momentum Conservation//** </wrap>|| ^ <wrap centeralign> **//Pocket Zipline Momentum Conservation//** </wrap>||
-^ <wrap centeralign>{{ ::charactertech:pocketZMC.mp4 }}</wrap>||+^ <wrap centeralign>{{ ::charactertech:pocketZMC.mp4?500 }}</wrap>||
 ^ Tech Type                                             | Character Tech                            | ^ Tech Type                                             | Character Tech                            |
 ^ Difficulty                                            | <color orange>Advanced</color> Easy | ^ Difficulty                                            | <color orange>Advanced</color> Easy |
Line 14: Line 15:
 </WRAP> </WRAP>
  
-Pocket’s first ability is //Barrage//. //Barrage// slows you down and shoots multiple projectiles that deal [[statuseffects:Movement Slow]].+<pocket_sm> Pocket’s first ability is //Barrage//. //Barrage// slows you down and shoots multiple projectiles that deal [[statuseffects:Movement Slow]].
  
 By using [[universaltech:Zipline Momentum Conservation]], you can move through the air and hit more people with //Barrage//. By hopping off the [[universaltech:transit line]] then using //Barrage// in the air, you can keep some of the momentum from the transit line and move forwards in the air while using //Barrage//. By using [[universaltech:Zipline Momentum Conservation]], you can move through the air and hit more people with //Barrage//. By hopping off the [[universaltech:transit line]] then using //Barrage// in the air, you can keep some of the momentum from the transit line and move forwards in the air while using //Barrage//.
Line 21: Line 22:
  
 To execute, drop off the transit line and quickly use //Barrage//. To execute, drop off the transit line and quickly use //Barrage//.
 +</WRAP>
  
- +===== Flying Cloak Teleport Momentum Conservation ===== 
-===== Flying Cloak Momentum Conservation ===== +<color grey>__Main article:__</color> [[charactertech:teleportmomentumpreservation|Teleport Momentum Conservation]]
-<color grey>__Main article:__</color> [[charactertech:teleportmomentumpreservation|Teleport Momentum Preservation]]+
 <WRAP half right infobox> <WRAP half right infobox>
 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
-^ <wrap centeralign> **//Flying Cloak Momentum Conservation//** </wrap>|| +^ <wrap centeralign> **//Flying Cloak Teleport Momentum Conservation//** </wrap>|| 
-^ <wrap centeralign>{{ ::charactertech:PocketMomentumConservation.mp4 }}</wrap>||+^ <wrap centeralign>{{ ::charactertech:PocketcloakMomentumtransfer.mp4?500 }}</wrap>||
 ^ Tech Type                                             | Character Tech                            | ^ Tech Type                                             | Character Tech                            |
 ^ Difficulty                                            | <color orange>Advanced</color> Easy | ^ Difficulty                                            | <color orange>Advanced</color> Easy |
Line 36: Line 37:
 </WRAP> </WRAP>
  
-//Flying Cloak// is Pocket’s second ability. Using it spawns a sentient flying cloak, which you are able to teleport to at any time during the duration of //Flying Cloak//.  +//Flying Cloak// is <pocket_sm> Pocket’s second ability. Using it spawns a sentient flying cloak, which you are able to teleport to at any time during the duration of //Flying Cloak//
- +
-When teleporting to the location of the cloak, the momentum from is conserved (e.g. if I am moving at ''1000'' u/s, then teleport, I will be travelling at ''1000'' u/s after). This is called **Flying Cloak Momentum Conservation**. +
- +
-After the teleport, you can slide to go further distances. +
- +
-Momentum is conserved only in the same direction you entered the teleport in.+
  
-This can be used to create larger movement opportunities or to surprise enemy opponents with speed. It can also be chained into Pocket’s first ability, //Barrage//, and move faster in the air.+It can also be chained into <pocket_sm> Pocket’s first ability, //Barrage//, and move faster in the air.
  
 To execute, cast //Flying Cloak//, then teleport to it. Whatever momentum you had before the teleport will be taken with you. To execute, cast //Flying Cloak//, then teleport to it. Whatever momentum you had before the teleport will be taken with you.
hero/pocket.1743144120.txt.gz · Last modified: 2025/03/28 06:42 by monster_domosed