This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
hero:seven [2025/05/11 01:46] – ↷ Links adapted because of a move operation compsoter | hero:seven [2025/07/12 05:45] (current) – Added item icon to majestic leap compsoter | ||
---|---|---|---|
Line 5: | Line 5: | ||
{{tablelayout? | {{tablelayout? | ||
^ <wrap centeralign> | ^ <wrap centeralign> | ||
- | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
^ Tech Type | Character Tech | | ^ Tech Type | Character Tech | | ||
^ Difficulty | ^ Difficulty | ||
Line 14: | Line 14: | ||
</ | </ | ||
- | //Storm Cloud//((by default, 4)) is <seven_mm> Seven’s fourth and ultimate ability. In it, he channels an expanding storm cloud that zaps opponents in its radius. | + | //Storm Cloud//((by default, 4)) is <seven_sm> Seven’s fourth and ultimate ability. In it, he channels an expanding storm cloud that zaps opponents in its radius. |
Normally, when channelling //Storm Cloud//, you are lifted '' | Normally, when channelling //Storm Cloud//, you are lifted '' | ||
- | This allows you to essentially get the benefits of [[itemtech: | + | This allows you to essentially get the benefits of < |
To execute, use duck to drop down from the transit line, then within two seconds, use //Storm Cloud//. | To execute, use duck to drop down from the transit line, then within two seconds, use //Storm Cloud//. | ||
- | ===== Lightning Ball Hidden Melee ===== | ||
- | <color grey> | ||
- | <WRAP half right infobox> | ||
- | {{tablelayout? | ||
- | ^ <wrap centeralign> | ||
- | ^ <wrap centeralign> | ||
- | ^ Tech Type | Character Tech | | ||
- | ^ Difficulty | ||
- | ^ Stamina | ||
- | ^ Character Dependent | ||
- | ^ Inputs | ||
- | ^ Contributed by | Blodboen | | ||
- | </ | ||
- | |||
- | //Lightning Ball//((by default, 1)) has < | ||
- | |||
- | When using //Lightning Ball// and [[universaltech: | ||
- | |||
- | You can further hide the animation of Heavy Melee by looking down. This can make it harder for opponents to parry you. | ||
- | |||
- | To execute, cast //Lightning Ball// then buffer a Heavy Melee. If done correctly, < |