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hero:shiv [2025/07/10 06:58] – Made bluetooth ult table have headers and made video wide compsoterhero:shiv [2025/07/12 05:53] (current) – Fixed clip. compsoter
Line 7: Line 7:
 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
 ^ <wrap centeralign> **//Alt-fire //** </wrap>|| ^ <wrap centeralign> **//Alt-fire //** </wrap>||
 +^ <wrap centeralign>{{ ::charactertech:shivaltfire.mp4?500 }}</wrap>||
 ^ Tech Type                                             | Character Tech  | ^ Tech Type                                             | Character Tech  |
 ^ Difficulty                                            | Universal Basic | ^ Difficulty                                            | Universal Basic |
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 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
 ^ <wrap centeralign> **//Force Jumping //** </wrap>|| ^ <wrap centeralign> **//Force Jumping //** </wrap>||
-^ <wrap centeralign>{{ ::charactertech:shivForceJumping.mp4?500 }}</wrap>||+^ <wrap centeralign>{{ ::charactertech:shivfanjump.mp4?500 }}</wrap>||
 ^ Tech Type                                             | Character Tech                            | ^ Tech Type                                             | Character Tech                            |
 ^ Difficulty                                            | <color orange>Advanced</color> Easy | ^ Difficulty                                            | <color orange>Advanced</color> Easy |
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 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
 ^ <wrap centeralign> **//M2 Recoil Skip //** </wrap>|| ^ <wrap centeralign> **//M2 Recoil Skip //** </wrap>||
-^ <wrap centeralign>{{ ::universaltech:RecoilCancel.mp4?500 }}</wrap>||+^ <wrap centeralign>{{ ::charactertech:shivrecoilskip.mp4?500 }}</wrap>||
 ^ Tech Type                                             | Character Tech                            | ^ Tech Type                                             | Character Tech                            |
 ^ Difficulty                                            | Universal Basic | ^ Difficulty                                            | Universal Basic |
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 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
 ^ <wrap centeralign> **//M2 Slide Hopping //** </wrap>|| ^ <wrap centeralign> **//M2 Slide Hopping //** </wrap>||
-^ <wrap centeralign>{{ ::charactertech:ShivM2SlideHopping.mp4?500 }}</wrap>||+^ <wrap centeralign>{{ ::charactertech:ShivM2SlideHop.mp4?500 }}</wrap>||
 ^ Tech Type                                             | Character Tech                            | ^ Tech Type                                             | Character Tech                            |
 ^ Difficulty                                            | <color orange>Advanced</color> Hard | ^ Difficulty                                            | <color orange>Advanced</color> Hard |
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 </WRAP> </WRAP>
  
-<WRAP box nobox> 
-===== M2 Heavy Melee Climb ===== 
-<color grey>__Main article:__</color> [[universaltech:heavymelee]] 
-<WRAP half right infobox> 
-{{tablelayout?rowsHeaderSource=Auto}} 
-^ <wrap centeralign> **//M2 Heavy Melee Climb //** </wrap>|| 
-^ <wrap centeralign>{{ ::universaltech:ShivM2HeavyMelee.mp4?500 }}</wrap>|| 
-^ Tech Type                                             | Character Tech                            | 
-^ Difficulty                                            | Universal Basic | 
-^ Stamina                                               | 0 | 
-^ Character Dependent                                   | Yes                                       | 
-^ Inputs                                                |  (while airborne) Aim down and Alt-fire → Aim horizontal and Heavy Melee → Repeat | 
-^ Written by                                            | dimeq | 
-</WRAP> 
- 
-By repeatedly chaining alt-fire downwards and performing [[universaltech:Heavy Melee]] horizontally, you can gain height as long as you have ammo. This is called a **M2 Heavy Melee Climb**. 
- 
-This works around the long recovery time of alt-fire. Using alt-fire gains a small amount of height, and then performing the Heavy Melee stalls you in the air long enough to allow you to perform another alt-fire to incrementally gain height. 
- 
-This is slower than other methods of gaining height, but it can be done anywhere with no [[universaltech:stamina]] cost, and is useful in a pinch to gain the last bit of height to get over a ledge. 
- 
-Note that if you hit an enemy with the Heavy Melee, it will finish earlier and will stall for less time. You can compensate for this by having more fire rate, for example through items or the Rejuvenator buff. 
- 
-To execute, first be in the air. Look downwards and input alt-fire, then look horizontal and Heavy Melee. This can be repeated as long as you have ammo, and does not require precise timing: you can hold Heavy Melee during alt-fire to buffer it to happen as soon as possible and vice-versa. 
-</WRAP> 
 <WRAP box nobox> <WRAP box nobox>
 ===== Infinite M2 Slide ===== ===== Infinite M2 Slide =====
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 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
 ^ <wrap centeralign> **//Infinite M2 Slide //** </wrap>|| ^ <wrap centeralign> **//Infinite M2 Slide //** </wrap>||
-^ <wrap centeralign> **//Backwards //** </wrap>|| +^ <wrap centeralign>{{ ::charactertech:shivinfm2slide.mp4?500 }}</wrap>||
-^ <wrap centeralign>{{ ::charactertech:ShivInfiniteM2Slide.mp4?500 }}</wrap>|| +
-^ <wrap centeralign> **//Sideways //** </wrap>|| +
-^ <wrap centeralign>{{ ::charactertech:ShivInfiniteM2Slide.mp4?500 }} Sideways</wrap>||+
 ^ Tech Type                                             | Character Tech                            | ^ Tech Type                                             | Character Tech                            |
 ^ Difficulty                                            | <color orange>Advanced</color> Hard | ^ Difficulty                                            | <color orange>Advanced</color> Hard |
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 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
 ^ <wrap centeralign> **//Infinite M2 Slide Acceleration //** </wrap>|| ^ <wrap centeralign> **//Infinite M2 Slide Acceleration //** </wrap>||
-^ <wrap centeralign>{{ ::charactertech:ShivInfiniteM2SlideAccel.mp4?500 }} Sideways</wrap>||+^ <wrap centeralign>{{ ::charactertech:shivinfm2slideaccel.mp4?500 }} Sideways</wrap>||
 ^ Tech Type                                             | Character Tech                            | ^ Tech Type                                             | Character Tech                            |
 ^ Difficulty                                            | <color orange>Advanced</color> Hard | ^ Difficulty                                            | <color orange>Advanced</color> Hard |
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 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
 ^ <wrap centeralign> **//Bluetooth Ult //** </wrap>|| ^ <wrap centeralign> **//Bluetooth Ult //** </wrap>||
-^ <wrap centeralign>{{ ::charactertech:ShivBluetoothUlt.mp4?500 }} Sideways</wrap>||+^ <wrap centeralign>{{ ::charactertech:shitbluetoothult.mp4?500 }}</wrap>||
 ^ Tech Type                                             | Character Tech                            | ^ Tech Type                                             | Character Tech                            |
 ^ Difficulty                                            | <color orange>Advanced</color> Easy | ^ Difficulty                                            | <color orange>Advanced</color> Easy |
hero/shiv.txt · Last modified: 2025/07/12 05:53 by compsoter