{{htmlmetatags>
metatag-keywords=(deadlock,movement,wiki,crouching)
metatag-media-og:image=(:logo.png)
metatag-media-og:image-type=(image/png)
metatag-og:title=(Crouching)
metatag-og:site_name=(Deadlock Movement Wiki)
metatag-og:locale=(en_GB)
metatag-og:locale:alternate=(ru)
metatag:color=(#ffefd7)
metatag-og:color=(#ffefd7)
metatag-og:description=(Crouching is a basic action available to the whole cast. When crouching, you’ll nearly instantly decelerate to 4.7 m/s, stopping momentum. This can be used for more efficient direction changes while moving (tap crouch and change direction). When over 8.9 m/s or 350 u/s, you will instead slide.)
}}
**This page is currently a stub!** Help out by suggesting ideas and testing to find general and frame data. Forward all suggestions to //cmpstr// on Discord.
====== Crouching ======
----
{{tablelayout?rowsHeaderSource=Auto}}
^ **//Crouching//** ||
^ {{ ::universaltech:walking.mp4?500 }}||
^ Tech Type | Universal |
^ Difficulty | Basic Mechanics |
^ Character Dependent | No |
^ Inputs | Press the duck key |
Crouching is a basic action available to the whole cast.
When crouching, you’ll nearly instantly decelerate to ''4.7'' m/s, stopping momentum. This can be used for more efficient direction changes while moving (tap crouch and change direction).
When over ''8.9'' m/s or ''350'' u/s, you will instead slide.