{{htmlmetatags> metatag-keywords=(deadlock,movement,wiki,crouching) metatag-media-og:image=(:logo.png) metatag-media-og:image-type=(image/png) metatag-og:title=(Crouching) metatag-og:site_name=(Deadlock Movement Wiki) metatag-og:locale=(en_GB) metatag-og:locale:alternate=(ru) metatag:color=(#ffefd7) metatag-og:color=(#ffefd7) metatag-og:description=(Crouching is a basic action available to the whole cast. When crouching, you’ll nearly instantly decelerate to 4.7 m/s, stopping momentum. This can be used for more efficient direction changes while moving (tap crouch and change direction). When over 8.9 m/s or 350 u/s, you will instead slide.) }} **This page is currently a stub!** Help out by suggesting ideas and testing to find general and frame data. Forward all suggestions to //cmpstr// on Discord. ====== Crouching ====== ---- {{tablelayout?rowsHeaderSource=Auto}} ^ **//Crouching//** || ^ {{ ::universaltech:walking.mp4?500 }}|| ^ Tech Type | Universal | ^ Difficulty | Basic Mechanics | ^ Character Dependent | No | ^ Inputs | Press the duck key | Crouching is a basic action available to the whole cast. When crouching, you’ll nearly instantly decelerate to ''4.7'' m/s, stopping momentum. This can be used for more efficient direction changes while moving (tap crouch and change direction). When over ''8.9'' m/s or ''350'' u/s, you will instead slide.