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universaltech:dashjumpstrafejumping [2025/03/11 11:03] monster_domoseduniversaltech:dashjumpstrafejumping [2025/05/02 21:38] (current) – removed compsoter
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-====== Dash Jump Strafe Jumping ====== 
-<WRAP half right infobox> 
-{{tablelayout?rowsHeaderSource=Auto}} 
-^ <wrap centeralign> **//Dash Jump Strafe Jumping//** </wrap>|| 
-^ <wrap centeralign>{{ ::universaltech:dashjumpslideairstrafe.mp4 }}</wrap>|| 
-^ Tech Type                                             | Mechanic                                            | 
-^ Difficulty                                            | N/A                                                 | 
-^ Character Dependent                                   | No                                                  | 
-^ Inputs                                                | Dash Jump (Start holding duck key after the jump and before you hit the ground) → Air Strafe (let go of W) → Slide (for a short amount of time. If done correctly, you shouldn’t see the slide animation) → Jump → Repeat | 
-^ Name  by                                              | LȊGHTBRINGER                                        | 
-</WRAP> 
- 
-While in the air after a [[universaltech:dashjupming|Dash Jump]], you are able to change motion and direction by [[universaltech:airstrafing|Air Strafing]].  
- 
-The [[universaltech:stamina]] cost is the same as a Dash Jump. 
- 
-To execute, be in the air after a Dash Jump. While in motion, let go of the forward movement key and start to strafe in the air to move yourself towards a direction. 
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-This is useful for moving towards a target or opponent and chasing them down, or to move to somewhere out of your way quicker. 
  
universaltech/dashjumpstrafejumping.1741691003.txt.gz · Last modified: 2025/03/22 10:03 (external edit)