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universaltech:jump_pads [2025/04/17 10:14] – Line compsoteruniversaltech:jump_pads [2025/05/27 19:45] (current) – Changed page title, added disambiguation, added footnote about the name change, changed name of air vents to be consistent milliegaming
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 {{htmlmetatags> {{htmlmetatags>
-metatag-keywords=(deadlock,movement,wiki,vent,airvent,air vent,jump pad,jumppad,button) +metatag-keywords=(deadlock,movement,wiki,vent,airvent,air vent,button) 
  
 metatag-media-og:image=(:logo.png) metatag-media-og:image=(:logo.png)
 metatag-media-og:image-type=(image/png) metatag-media-og:image-type=(image/png)
  
-metatag-og:title=(Vents)+metatag-og:title=(Air Vents)
 metatag-og:site_name=(Deadlock Movement Wiki) metatag-og:site_name=(Deadlock Movement Wiki)
  
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 metatag-og:color=(#ffefd7) metatag-og:color=(#ffefd7)
  
-metatag-og:description=(Scattered around the map are air vents (AKA Bounce Pads, Jump Pads). These vents propel you towards a set location. These air vents can help you traverse set paths around the map faster and easier for rotations and ganks.   +metatag-og:description=(Scattered around the map are air vents. These air vents propel you towards a set location. They can help you traverse set paths around the map faster and easier for rotations and ganks. Air vents don’t use any stamina. 
-Vents don’t use any stamina. Once you step onto vent, you are instantly propelled towards a set location with a set angle and speed. The angle, speed, and location depends on the specific vent. During this, you are fully actionable and airborne.  )+Once you step onto an air vent, you are instantly propelled towards a set location with a set angle and speed. The angle, speed, and location depends on the specific vent. During this, you are fully actionable and airborne.   )
 }} }}
  
-====== Vents ======+====== Air Vents ======
 ---- ----
 +//Not to be confused with <holliday_mm> [[hero:holliday|Holliday's]] ability Bounce Pad. //
 <WRAP half right infobox> <WRAP half right infobox>
 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
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 ^ Difficulty                                            | Basic Mechanics | ^ Difficulty                                            | Basic Mechanics |
 ^ Character Dependent                                   | No              | ^ Character Dependent                                   | No              |
-^ To Use                                                | Walk onto the vent |+^ To Use                                                | Walk onto the air vent |
 </WRAP> </WRAP>
  
-Scattered around the map are air **vents**((AKA Bounce PadsJump Pads)). These vents propel you towards a set location. These air vents can help you traverse set paths around the map faster and easier for rotations and ganks.   +Scattered around the map are **air vents**((Air vents were formerly called [[https://forums.playdeadlock.com/threads/10-24-2024-update.40951/|bounce pads]]but Valve [[https://store.steampowered.com/news/app/1422450/view/530965072572320687|changed the name]] to avoid name conflict with <holliday_mm> Holliday's //Bounce Pad//)). These air vents propel you towards a set location. They can help you traverse set paths around the map faster and easier for rotations and ganks.   
-Vents don’t use any [[universaltech:stamina|stamina]].+Air vents don’t use any [[universaltech:stamina|stamina]].
  
-Once you step onto vent, you are instantly propelled towards a set location with a set angle and speed. The angle, speed, and location depends on the specific vent. During this, you are fully actionable and airborne.  +Once you step onto an air vent, you are instantly propelled towards a set location with a set angle and speed. The angle, speed, and location depends on the specific air vent. During this, you are fully actionable and airborne.  
  
 The intended landing spot usually marked with white circle graffiti, which is often located on rooftops. You can deviate from the intended landing spot by using abilities, [[universaltech:airstrafing|air strafing]], [[universaltech:jumping|air jumping]], or [[universaltech:dashing]] after being launched.   The intended landing spot usually marked with white circle graffiti, which is often located on rooftops. You can deviate from the intended landing spot by using abilities, [[universaltech:airstrafing|air strafing]], [[universaltech:jumping|air jumping]], or [[universaltech:dashing]] after being launched.  
-You can also change the direction and final landing spot by dashing into the Jump Pad.  +You can also change the direction and final landing spot by dashing into the air vent.  
  
-The appearance of these vents has changed over time: +The appearance of air vents has changed over time: 
 <WRAP> <WRAP>
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universaltech/jump_pads.txt · Last modified: 2025/05/27 19:45 by milliegaming