====== Raw Bunnyhopping ====== {{tablelayout?rowsHeaderSource=Auto}} ^ **//Raw Bunnyhopping//** || ^ {{ ::universaltech:rawbunnyhop.mp4?500 }}|| ^ Tech Type | Universal | ^ Difficulty | Advanced Hard | ^ Character Dependent | No | ^ Inputs | Jump | **Raw Bunnyhopping** is a type of [[universaltech:bunnyhopping]] that only utilises [[universaltech:jumping]]. This is similar to how games like Quake and Team Fortress bunnyhop. Raw Bunnyhopping does not consume any [[universaltech:stamina]]. To execute, jump as you hit the ground, making sure not to air jump. If you do not have stamina, you can buffer jumps by holding space whenever you are about to hit the ground. Raw Bunnyhopping is difficult to execute due to sharing the same input as [[universaltech:jumping|air jumping]]. Raw Bunnyhopping can be beneficial for travelling in a straight line; for moving around corners, [[universaltech:slidebunnyhopping|Slide Bunnyhopping]] is better. Perfect Raw Bunnyhops can technically be faster than Slide Bunnyhopping only at speeds lower than 900 u/s, and with good [[universaltech:airstrafing|Air Strafing]]. To execute, press Jump as soon as you hit the floor.