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universaltech:regularcornerboosting

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universaltech:regularcornerboosting [2025/03/09 10:50] โ€“ created monster_domoseduniversaltech:regularcornerboosting [2025/04/14 23:51] (current) โ€“ removed compsoter
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-====== Regular Corner Boosting ====== 
-<WRAP half right infobox> 
-{{tablelayout?rowsHeaderSource=Auto}} 
-^ <wrap centeralign> **//Regular Corner Boosting//** </wrap>|| 
-^ <wrap centeralign>{{ ::universaltech:cornerbooststonefence.mp4 }}</wrap>|| 
-^ Tech Type                                             | Universal       | 
-^ Character Dependent                                   | No              | 
-^ Inputs                                                | Jump โ†’ Wall Jump | 
-</WRAP> 
-A regular corner boost can be done on any edge or curved surface in the game. To do a regular corner boost, you simply have to wall jump on the edge or curved surface of an object. 
  
-To execute a regular corner boost: 
-  - Move in the air towards the object. 
-    - In the clip, I [[universaltech:jumping|jump]] then drift towards the fence by pressing the left movement key. 
-  -When at the edge or curved surface of the object, [[universaltech:walljumping|Wall Jump]] in the opposite direction. 
-    - In the clip, I switch movement keys from the left movement key to the right movement key and space. 
-  - If done correctly, you should Wall Jump high into the air. If not, multiple things can happen: 
-    - You can [[universaltech:jumping|Air Jump]] and waste a bar of [[universaltech:stamina]] 
-    - You can do a regular Wall Jump. 
- 
-This method is more consistent than the [[universaltech:dropdowncornerboosting|Signpost method]], and much more useful around the map, since you can do this on a variety of objects. 
universaltech/regularcornerboosting.1741517457.txt.gz ยท Last modified: 2025/03/22 10:03 (external edit)