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universaltech:runes [2025/03/01 07:43] – added link to sprinting and heavy melee monster_domoseduniversaltech:runes [2025/04/17 10:14] (current) – Line compsoter
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-====== Runes ======+{{htmlmetatags> 
 +metatag-keywords=(deadlock,movement,wiki,rune,bridge buff,bridgebuff,powerup,bridge,buff) 
  
-In between the **inner and outer lanes**, on both **bridges** connecting both sides of the map, are **runes**((AKA PowerUps)) (signified on the minimap with the icon shown right).   +metatag-media-og:image=(:logo.png
-These runes grant **positive attributes** for **160 seconds**, depending on their type. There are **four different runes**, each granting attributes that **scale over time** (from **10 minutes to 40 minutes**).  +metatag-media-og:image-type=(image/png)
  
-The runes are randomly chosen and **spawn at 10 minutes**, then **respawn every five minutes** after that.   +metatag-og:title=(Runes) 
-To **pick up** the rune, you must **[[universaltech:heavymelee|Heavy Melee]]** the **crystal**.  +metatag-og:site_name=(Deadlock Movement Wiki)
  
-===== Rune Types and Effects =====+metatag-og:locale=(en_GB) 
 +metatag-og:locale:alternate=(ru)
  
-Each rune grants different buffs:+metatag:color=(#ffefd7) 
 +metatag-og:color=(#ffefd7)
  
-  * **Movement Rune** +metatag-og:description=(In between the middle and outer lanes, on both sides, are large buildings whose overpass holds a rune (AKA Powerups, Bridge Buffs). These runes grant positive attributes for'160 seconds; the attributes granted depend on the type of rune collected. The attributes scale over time, from 10 minutes to 40 minutes. They first spawn at the 10 minute mark and respawn every 5 minutes and are randomly selected. To collect a rune, Heavy Melee the crystal structure.) 
-    * +1 to +4 **[[universaltech:stamina|Stamina]]** +}}
-    * +2 to +4 **[[universaltech:walking/sprinting#sprinting|Sprint]]** +
-    * +20% to +50% **Stamina Recovery** +
-    * +40% to +80% **[[universaltech:transit_lines|Zipline]] Boost** +
-   +
-  * **Casting Rune** +
-    * +20 to +40 **Spirit Power** +
-    * +15% to +25% **Cooldown Reduction**  +
  
-  * **Gun Rune*+====== Runes ====== 
-    * +10to 30% **Fire Rate** +---- 
-    * +30% to +60% **Ammo**  +In between the middle and outer lanes, on both sides, are large buildings whose overpass holds a **rune** ((AKA Powerups, Bridge Buffs)). These runes grant positive attributes for ''160'' seconds; the attributes granted depend on the type of rune collected. The attributes scale over time, from ''10'' minutes to ''40'' minutes. They first spawn at the ''10'' minute mark and respawn every ''5'' minutes and are randomly selected. To collect a rune, [[universaltech:heavymelee|Heavy Melee]] the crystal structure.
  
-  * **Survival Rune** +===== Rune Types =====
-    * +250 to +700 **Health** +
-    * +1% to 1.5% **Max Health Regen**  +
  
-===== Movement Implications =====+There are currently four runes; __Movement__, __Casting__, __Gun__ and __Vitality__. They all grant differing attributes based off their name.
  
-Different runes affect movement depending on the character+  * The <rune_movement> __Movement Rune__ grants the following attributes
- +    ''+1'' to ''+4'' [[universaltech:stamina|Stamina]] Bars, 
-  * **Movement Rune*+    * ''+2'' to ''+4'' [[universaltech:walking/sprinting#sprinting|Sprint]] Speed, 
-    * Improves movement for **all characters**. +    * ''+20%'' to ''+50%'' Stamina Recovery((The rate at which Stamina recovers)), 
-    * Extra **stamina** allows for **more movement options**especially for characters with **[[universaltech:stamina#amount_of_base_stamina_bars_per_character|low base stamina]]**+    A ''+40%'' to ''+80%'' [[universaltech:transit_lines|Zipline]] Boost
-    * Extra **stamina recovery** enables **more frequent use** of advanced movement techniques+      This rune is the most important rune for movement as it directly buffs aspects relating to movement. The extra stamina allows more movement in less time, and allows you to play more aggressively. These buffs also indirectly buff various movement techniques; the ''+40%'' to ''+80%'' [[universaltech:transit_lines|Zipline Boost]] benefits [[universaltech:ziplinemomentumconservation|ZMC]] and [[universaltech:transit_lines|Transit Line]] movement
-    * **Zipline boost speed** enhances **[[universaltech:ziplinemomentumconservation|Zipline Momentum Conservation]]**, maintaining the **boosted speed**+   
- +  * The <rune_spirit> __Casting Rune__ grants the following attributes: 
-  * **Casting Rune** +    ''+20'' to ''+40'' <spirit> Spirit Power, 
-    * Beneficial for characters who **rely on abilities** for movement (e.g., **Viscous** with **Puddle Punch**, **Lash** with **Grapple**). +    * ''+15%'' to ''+25%'' Cooldown Reduction. 
-    * Helps characters with **Spirit Scaling** on [[universaltech:walking/sprinting#characters_whose_move_speed_increases_with_spirit_power|move]]/[[universaltech:walking/sprinting#characters_whose_sprint_speed_increases_with_spirit_power|sprint]] speed. +      This rune can benefit characters that have <spirit> Spirit scaling on their movement attributes (e.g. <grey_talon_mm> [[hero:grey_talon|Grey Talon]]'[[universaltech:walking:sprinting|move speed]] scales with <spirit> Spirit, therefore gains extra move speed when collecting this rune) 
-    * **Cooldown Reduction** allows for **more frequent** movement ability usage.+      It can also benefit characters that have movement abilities; the ''+15%'' to ''+25%'' Cooldown reduction can allow you to execute them more frequently.
  
-  * **Gun Rune** +  * The <rune_gun> __Gun Rune__ grants the following attributes: 
-    * Useful for **[[charactertech:shiv|Shiv’s alt-fire movement]]**. +    A ''+10%'' to ''30%'' increase in Fire Rate, 
-      * The **second spawn** of Gun Rune enables **Infinite M2 Slide**.+    * ''+30%'' to ''+60%'' more ammunition. 
 +      The Gun Rune benefits <shiv_mm> [[hero:shiv|Shiv]] and his M2 movement by allowing him to use M2 more frequently
  
-  * **Survival Rune** +  * The <rune_survival> Survival Rune grants the following attributes: 
-    * Not useful for movement but provides **general in-game benefits** +    ''+250'' to ''+700'' more health, 
 +    * ''+1%'' to ''1.5%'' Max Health Regeneration. 
 +      * This rune is not particularly useful for movement.
  
universaltech/runes.1740815039.txt.gz · Last modified: 2025/03/22 10:03 (external edit)