universaltech:sliding
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universaltech:sliding [2025/03/23 04:55] – compsoter | universaltech:sliding [2025/05/17 00:59] (current) – compsoter | ||
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====== Sliding ====== | ====== Sliding ====== | ||
- | < | + | |
+ | ---- | ||
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{{tablelayout? | {{tablelayout? | ||
^ <wrap centeralign> | ^ <wrap centeralign> | ||
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^ Tech Type | Universal | ^ Tech Type | Universal | ||
^ Difficulty | ^ Difficulty | ||
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- | **Sliding** is a fundamental part of movement in Deadlock. Sliding allows you to gain momentum down slopes and to conserve already gained momentum to gain further distance. Sliding is only available while on the ground. While you are sliding, blue smoke will be emitted behind you, and there will be small dust trails on your sides. | + | **Sliding** is a fundamental part of movement in Deadlock. Sliding allows you to gain momentum down slopes and to conserve already gained momentum to gain further distance. Sliding is only available while on the ground. While you are sliding, blue smoke will be emitted behind you, and there will be small dust trails on your sides. |
Sliding takes no [[universaltech: | Sliding takes no [[universaltech: | ||
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^ Price (Souls) ^ Type of Item ^ Item Name ^ Slide Distance Increase ^ Slide Distance + hidden friction reduction(([[https:// | ^ Price (Souls) ^ Type of Item ^ Item Name ^ Slide Distance Increase ^ Slide Distance + hidden friction reduction(([[https:// | ||
- | | 1,250 | < | + | | 1,250 | < |
- | | 3,000 | < | + | | 3,000 | < |
- | | 4,250 | < | + | | 4,250 | < |
==== Timings for Late Slide Friction Penalty ==== | ==== Timings for Late Slide Friction Penalty ==== | ||
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^ Price (Souls) | ^ Price (Souls) | ||
| N/A, Base stats |||| 0.75 | 1.00 | | | N/A, Base stats |||| 0.75 | 1.00 | | ||
- | | 1,250 | < | + | | 1,250 | < |
- | | 3,000 | < | + | | 3,000 | < |
===== Slide Storage ===== | ===== Slide Storage ===== |
universaltech/sliding.1742705720.txt.gz · Last modified: 2025/03/23 04:55 by compsoter