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universaltech:sliding [2025/07/12 06:59] – Added clip box for slide conservation + clip fixes. compsoteruniversaltech:sliding [2025/07/21 00:06] (current) – Retail font text on the tables compsoter
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 ====== Sliding ====== ====== Sliding ======
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 <WRAP half right infobox> <WRAP half right infobox>
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 The amount of distance covered when sliding can be increased with items that have the //+Slide Distance// statistic on them. Slide Distance does not increase the speed of the slide, but instead moves the friction increase intended to stop you to a further time, therefore increasing distance. The amount of distance covered when sliding can be increased with items that have the //+Slide Distance// statistic on them. Slide Distance does not increase the speed of the slide, but instead moves the friction increase intended to stop you to a further time, therefore increasing distance.
 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
-^ Price (Souls) ^ Type of Item ^ Item Name ^ Slide Distance Increase ^ Slide Distance + hidden friction reduction(([[https://discord.com/channels/1231286446472691825/1261302354557276231/1297721758098522162|Link]] to message, thank you sankta)) ^ +^ Price (<wrap retailsemibold><color #2EC4B6><soul> Souls</color></wrap>) ^ Type of Item ^ Item Name ^ Slide Distance Increase ^ Slide Distance + hidden friction reduction(([[https://discord.com/channels/1231286446472691825/1261302354557276231/1297721758098522162|Link]] to message, thank you sankta)) ^ 
-| 1,250  | <weapon> Weapon  | <item_fleetfoot> //Fleetfoot//                              | +25%  | +27%  | + <wrap retailsemibold><color #2EC4B6><soul> 1,600</color></wrap>| <weapon> <wrap retailsemibold><color #9E6203>Weapon</color></wrap>  <wrap retailsemibold><item_fleetfoot> Fleetfoot</wrap>                               | +25%  | +27%  | 
-| 3,000  | <weapon> Weapon  | <item_burst_fire> //Burst Fire//                             | +50%  | +56%  | + <wrap retailsemibold><color #2EC4B6><soul> 3,200</color></wrap>| <weapon> <wrap retailsemibold><color #9E6203>Weapon</color></wrap>  <wrap retailsemibold><item_burst_fire> Burst Fire</wrap>                              | +50%  | +56%  | 
-| 4,250  | <weapon> Weapon  | Combined <item_fleetfoot> //Fleetfoot/and <item_burst_fire> //Burst Fire//  | +75%  | +90%  |+ <wrap retailsemibold><color #2EC4B6><soul> 4,800</color></wrap>| <weapon> <wrap retailsemibold><color #9E6203>Weapon</color></wrap>  | Combined <wrap retailsemibold><item_fleetfoot> Fleetfoot</wrap> and <wrap retailsemibold><item_burst_fire> Burst Fire</wrap>   | +75%  | +90%  | 
  
 ==== Timings for Late Slide Friction Penalty ==== ==== Timings for Late Slide Friction Penalty ====
  
 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
-^ Price (Souls)  ^ Type of Item     ^ Item Name       ^ Slide Distance Increase  ^ Time until penalty (s)  ^ Time until penalty when Dash Jumping (s)  ^ + 
-| N/A, Base stats                                                                    |||| 0.75                    | 1.00                                      | + 
-| 1,250                 | <weapon> Weapon  | <item_fleetfoot> //Fleetfoot/  | +25%                     | 1.00                    | 1.25                                      | +^ Price (<wrap retailsemibold><color #2EC4B6><soul> Souls</color></wrap>)  ^ Type of Item     ^ Item Name       ^ Slide Distance Increase  ^ Time until penalty (s)  ^ Time until penalty when Dash Jumping (s)  ^ 
-| 3,000                 | <weapon> Weapon  | <item_burst_fire> //Burst Fire/ | +50%                     | 1.25                    | 1.50                                      |+ N/A, Base stats                                                                    ||| 0.75                    | 1.00                                      | 
 + <wrap retailsemibold><color #2EC4B6><soul> 1,600</color></wrap>| <weapon> <wrap retailsemibold><color #9E6203>Weapon</color></wrap>  <wrap retailsemibold><item_fleetfoot> Fleetfoot</wrap>   | +25%                     | 1.00                    | 1.25                                      | 
 + <wrap retailsemibold><color #2EC4B6><soul> 3,200</color></wrap>| <weapon> <wrap retailsemibold><color #9E6203>Weapon</color></wrap>  <wrap retailsemibold><item_burst_fire> Burst Fire</wrap>  | +50%                     | 1.25                    | 1.50                                      |
    
 ===== Slide Storage =====  ===== Slide Storage ===== 
universaltech/sliding.1752303557.txt.gz · Last modified: 2025/07/12 06:59 by compsoter