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universaltech:walking:sprinting

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universaltech:walking:sprinting [2025/08/21 01:35] – Added Billy compsoteruniversaltech:walking:sprinting [2025/08/21 10:12] (current) – (IGNORE) Changed mm to sm icon compsoter
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 Every character has a base of ''2'' m/s sprint speed except for the following characters: Every character has a base of ''2'' m/s sprint speed except for the following characters:
-  * <bebop_mm> [[hero:Bebop]], with a base of ''4.5'' m/s; +  * <bebop_sm> [[hero:Bebop]], with a base of ''4.5'' m/s; 
-  * <kelvin_mm> [[hero:Kelvin]], with a base of ''1.5'' m/s; +  * <kelvin_sm> [[hero:Kelvin]], with a base of ''1.5'' m/s; 
-  * <lady-geist_mm> [[hero:Lady Geist]], with a base of ''3.0'' m/s; +  * <lady-geist_sm> [[hero:Lady Geist]], with a base of ''3.0'' m/s; 
-  * <lash_mm> [[hero:Lash]], with a base of ''2.5'' m/s; +  * <lash_sm> [[hero:Lash]], with a base of ''2.5'' m/s; 
-  * <warden_mm> [[hero:Warden]], with a base of ''2.5'' m/s.+  * <warden_sm> [[hero:Warden]], with a base of ''2.5'' m/s.
  
 When characters are sprinting: When characters are sprinting:
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   * If they are firing, they will move significantly slower (around ~70% of their base walk speed) until the character stops firing.    * If they are firing, they will move significantly slower (around ~70% of their base walk speed) until the character stops firing. 
     * With the <weapon> <color #9E6203><wrap retailsemibold>Weapon</wrap></color> item <item_fleetfoot> <wrap retailsemibold>Fleetfoot</wrap>, they will move at their base walk speed if they are firing.     * With the <weapon> <color #9E6203><wrap retailsemibold>Weapon</wrap></color> item <item_fleetfoot> <wrap retailsemibold>Fleetfoot</wrap>, they will move at their base walk speed if they are firing.
-    * <ivy_mm> [[hero:Ivy]]'s second ability, //Watcher's Covenant//, provides <item_fleetfoot> <wrap retailsemibold>Fleetfoot</wrap>'s passive to both her and the tethered teammate.+    * <ivy_sm> [[hero:Ivy]]'s second ability, //Watcher's Covenant//, provides <item_fleetfoot> <wrap retailsemibold>Fleetfoot</wrap>'s passive to both her and the tethered teammate.
  
  
universaltech/walking/sprinting.txt · Last modified: 2025/08/21 10:12 by compsoter