{{htmlmetatags>
metatag-keywords=(deadlock,movement,wiki,walking,sprinting,moving)
metatag-media-og:image=(:logo.png)
metatag-media-og:image-type=(image/png)
metatag-og:title=(Walking/Sprinting)
metatag-og:site_name=(Deadlock Movement Wiki)
metatag-og:locale=(en_GB)
metatag-og:locale:alternate=(ru)
metatag:color=(#ffefd7)
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metatag-og:description=(Walking is the most common movement action in Deadlock. Walking allows your character to navigate around midtown. When you start walking, you will begin to start accelerating towards a peak speed which is dependent on character, which can be increased with items. When you stop walking, you will gradually decelerate to a complete stop. )
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====== Walking ======
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^ **//Walking//** ||
^ {{ ::universaltech:walking.mp4?500 }}||
^ Tech Type | Universal |
^ Difficulty | Basic Mechanics |
^ Character Dependent | No |
^ Inputs | Move (WASD) |
**Walking** is the most common movement action in Deadlock. Walking allows your character to navigate around midtown.
When you start walking, you will begin to start accelerating towards a peak speed which is dependent on character, which can be increased with items ((e.g. Vitality items Sprint Boots and Enduring Speed, Spirit item Slowing Hex.)) When you stop walking, you will gradually decelerate to a complete stop ((This acceleration and deceleration towards your top speed can be seen in other Source games, like //Team Fortress 2// and the //Counter Strike// series.)).
You can also walk while crouching. When crouch walking, you will move at a speed of ''4.75'' m/s.
===== Characters whose Move Speed Increases with Spirit Power =====
Certain characters have move speed that scales with Spirit Power (signified by this symbol: ); move speed increases by a set coefficient that depends on character.((For example, [[hero:Grey Talon]]'s move speed scales with Spirit at a coefficient of ''×0.025''. If buys the Spirit item //Boundless Spirit// which grants a total of 40 Spirit Power, he gains an additional ''1'' m/s of move speed.))
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^ __Character__ ^ __Base Move Speed (m/s)__ ^ __Scaling Coefficient__ ^
| [[hero:Grey Talon]] | 6.3 | ×0.025 |
| [[hero:Seven]] | 7.1 | ×0.020 |
| [[hero:Sinclair]] | 7.3 | ×0.023 |
| [[hero:Vyper]] | 7.0 | ×0.023 |
===== Items that increase/decrease Move Speed =====
Certain items that have the //+Move Speed// stat increase walk speed:
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^ Price ( Souls) ^ Type of Item ^ Item Name ^ Move Speed Increase (m/s) ^
| 1,600| Weapon | Active Reload | +1 (Active) ((For 7 seconds)) |
| 1,600| Weapon | Backstabber | +1.75 (Conditional) ((Upon attacking an enemy hero from behind, for 5 seconds)) |
| 1,600| Weapon | Fleetfoot | +3.5 (Active) ((For 4 seconds)) |
| 1,600| Vitality | Enduring Speed | +2 |
| 1,600| Vitality | Guardian Ward | +3 (Active) ((For 5 seconds)) |
| 1,600| Vitality | Spirit Shielding | +1.5 (Conditional) ((When taking significant Spirit damage in the last 3.5 seconds, for 8 seconds)) |
| 1,600| Vitality | Weapon Shielding | +1.5 (Conditional) ((When taking significant Weapon damage in the last 3.5 seconds, for 8 seconds)) |
| 3,200| Weapon | Blood Tribute | +2 (Active) ((Upon toggle)) |
| 3,200| Weapon | Burst Fire | +1.5 ((Upon landing a bullet on an enemy hero, for 4 seconds)) |
| 3,200| Weapon | Headhunter | +2 (Conditional) ((Upon landing a headshot, for 3 seconds)) |
| 3,200| Weapon | Heroic Aura | +2.5 (Active) ((Upon activation, for 7 seconds)) |
| 3,200| Vitality | Counterspell | +2 (Conditional) ((On successful parry, for 6 seconds)) |
| 3,200| Vitality | Debuff Remover | +2.5 (Active) ((When activated, for 3 seconds)) |
| 3,200| Vitality | Fortitude | +1.5 (Conditional) ((When above 75% health)) |
| 3,200| Vitality | Veil Walker | +4 (Conditional) ((While invisible)) |
| 3,200| Spirit | Radiant Regeneration | +2 (Conditional) ((Upon casting an ability, for 3 seconds)) |
| 3,200| Spirit | Surge of Power | +2 (Conditional) ((Upon casting an ability, for 6 seconds)) |
| 6,400| Weapon | Frenzy | +1, +3 (Conditional) ((Below 50% health)) |
| 6,400| Vitality | Divine Barrier | +3 (Active) |
| 6,400| Vitality | Healing Tempo | +1.5 (Conditional) ((After applying a heal, for 7 seconds)) |
| 6,400| Vitality | Juggernaut | +2 |
| 6,400| Spirit | Ethereal Shift | +3 (Active) ((After Ethereal Shift active runs out)) |
====== Sprinting ======
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^ **//Sprinting//** ||
^ {{ ::universaltech:sprinting.mp4?500 }}||
^ Tech Type | Universal |
^ Difficulty | Basic Mechanics |
^ Character Dependent | No |
^ Inputs | Move (WASD) |
All characters have the ability to **Sprint**. Sprinting in Deadlock is a passive action — no further action is required to sprint. When sprinting, you near instantly accelerate up to ''10'' m/s, then gain approximately ''1'' m/s every second above that threshold. Sprinting characters can be identified by the grey speed lines coming off them. You cannot sprint while zooming in using alt-fire ((by default, right click)).
Every character has a base of ''2'' m/s sprint speed except for the following characters:
* [[hero:Bebop]], with a base of ''4.5'' m/s;
* [[hero:Kelvin]], with a base of ''1.5'' m/s;
* [[hero:Lady Geist]], with a base of ''3'' m/s;
* [[hero:Lash]], with a base of ''2.5'' m/s;
* [[hero:Warden]], with a base of ''2.5'' m/s.
When characters are sprinting:
* If they have been damaged by an enemy hero, sprint will be disabled for 4 seconds, which can be significantly slower.
* If they have been damaged by a non-hero, sprint will be disabled for 0.5 seconds.
* If they are firing, they will move significantly slower (around ~70% of their base walk speed) until the character stops firing.
* With the Weapon item Fleetfoot, they will move at their base walk speed if they are firing.
* [[hero:Ivy]]'s second ability, //Watcher's Covenant//, provides Fleetfoot's passive to both her and the tethered teammate.
==== Gaining Sprint Speed from Runes ====
__Main article:__ [[universaltech:Runes]]
Sprint speed can be obtained by picking up the Movement Rune above the bridges between the inner and outer lanes. The Movement rune grants a temporary +''3'' m/s sprint speed buff for 160 seconds.
==== Characters whose Sprint Speed Increases with Spirit Power ====
Certain characters have their sprint speed scale with Spirit Power; this is indicated with the symbol . The equation for sprint speed scaling with Spirit Power is $ FinalSprintSpeed = BaseSprintSpeed + (Spirit Power \times Coefficient) $
^ __Character__ ^ __Base Sprint Speed (m/s)__ ^ __Scaling Coefficient__ ^
| [[hero:Wraith]] | 2.0 | ×0.06 |
==== Items that increase Sprint Speed ====
Certain items that have the //+Sprint Speed// stat increase sprint speed:
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^ Price ( Souls) ^ Type of Item ^ Item Name ^ Sprint Speed Increase (m/s) ^
| 800| Vitality | Healing Rite | +2 (Conditional) ((Granted to target, for 20 seconds or until cancelled)) |
| 800| Vitality | Sprint Boots | +2 |
| 800| Spirit | Rusted Barrel | +0.5 |
| 1,600| Weapon | Long Range | +1 |
| 1,600| Weapon | Swift Striker | +1 |
| 1,600| Spirit | Mystic Slow | +1 |
| 1,600| Spirit | Slowing Hex | +0.5 |
| 3,200| Weapon | Heroic Aura | +2 |
| 3,200| Weapon | Hunters Aura | +1 |
| 3,200| Weapon | Sharpshooter | +1 |
| 3,200| Vitality | Rescue Beam | +1 |
| 3,200| Vitality | Trophy Collector | +2 |
| 3,200| Spirit | Disarming Hex | +1 |
| 6,400| Weapon | Shadow Weave | +2 |
| 6,400| Spirit | Lightning Scroll | +1 |
| 6,400| Spirit | Vortex Web | +1 |
===== Base Walk and Sprint Speed per character =====
^ Character ^ Base Move speed (m/s) ^ Base Sprint speed (m/s) ^
| [[hero:Abrams]] | 6.5 | 2 |
| [[hero:Bebop]] | 6.6 | 4.5 |
| [[hero:Calico]] | 7.3 | 2 |
| [[hero:Dynamo]] | 6.8 | 2 |
| [[hero:Fathom]] | 7.3 | 2 |
| [[hero:Grey Talon]] | 6.3 | 2 |
| [[hero:Haze]] | 8.3 | 2 |
| [[hero:Holliday]] | 8.3 | 2 |
| [[hero:Infernus]] | 6.8 | 2 |
| [[hero:Ivy]] | 7.3 | 2 |
| [[hero:Kelvin]] | 6.8 | 2 |
| [[hero:Lady Geist]] | 6.3 | 3 |
| [[hero:Lash]] | 7.3 | 2.5 |
| [[hero:McGinnis]] | 6.8 | 2 |
| [[hero:Mirage]] | 7.3 | 2 |
| [[hero:mnk|Mo & Krill]] | 8.1 | 2 |
| [[hero:Paradox]] | 6.8 | 2 |
| [[hero:Pocket]] | 7.3 | 2 |
| [[hero:Raven]] | 7.3 | 2 |
| [[hero:Seven]] | 6.9 | 2 |
| [[hero:Shiv]] | 6.8 | 2 |
| [[hero:Sinclair]] | 7.3 | 2 |
| [[hero:Trapper]] | 7.3 | 2 |
| [[hero:Vindicta]] | 8 | 2 |
| [[hero:Viscous]] | 7.3 | 2 |
| [[hero:Vyper]] | 7 | 2 |
| [[hero:Warden]] | 6.3 | 2.5 |
| [[hero:Wraith]] | 7.3 | 2 |
| [[hero:Wrecker]] | 7.3 | 2 |
| [[hero:Yamato]] | 8.3 | 2 |