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| hero:dynamo [2025/08/30 01:29] – Added slingshotting compsoter | hero:dynamo [2025/09/16 07:03] (current) – Removed Slingshotting (moved to removed) compsoter | ||
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| <WRAP box nobox> | <WRAP box nobox> | ||
| <WRAP announcement grey left>{{ icons: | <WRAP announcement grey left>{{ icons: | ||
| - | </ | ||
| - | |||
| - | <WRAP box nobox> | ||
| - | ===== Slingshotting ===== | ||
| - | <WRAP half right infobox> | ||
| - | {{tablelayout? | ||
| - | ^ <wrap centeralign> | ||
| - | ^ <wrap centeralign> | ||
| - | ^ Tech Type | Character Tech | | ||
| - | ^ Difficulty | ||
| - | ^ Stamina | 2 | | ||
| - | ^ Character Dependent | ||
| - | ^ Inputs | ||
| - | </ | ||
| - | |||
| - | By [[universaltech: | ||
| - | |||
| - | The resulting speed can be useful for rollouts or for escapes; however, execution is tight and if failed, leaves you vulnerable. To make execution easier, bind scroll wheel to dash. | ||
| - | |||
| - | To execute, <wrap retailsemibold> | ||
| </ | </ | ||
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| ^ Difficulty | ^ Difficulty | ||
| ^ Character Dependent | ^ Character Dependent | ||
| - | ^ Inputs | + | ^ Inputs |
| </ | </ | ||
| - | //Singularity/ | + | <wrap retailsemibold> |
| - | During a Heavy Melee, you are able to activate | + | During a Heavy Melee, you are able to activate |
| - | //Singularity/ | + | <wrap retailsemibold> |
| - | Cancelling Heavy Melee can allow you to make micro-adjustments when activating | + | Cancelling Heavy Melee can allow you to make micro-adjustments when activating |
| - | To execute, start a Heavy Melee. Before the recovery phase and during the lunge phase, use //Singularity/ | + | To execute, start a Heavy Melee. Before the recovery phase and during the lunge phase, use <wrap retailsemibold> |
| </ | </ | ||
| ===== Zipline Momentum Conservation ===== | ===== Zipline Momentum Conservation ===== | ||
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| ^ Difficulty | ^ Difficulty | ||
| ^ Character Dependent | ^ Character Dependent | ||
| - | ^ Inputs | + | ^ Inputs |
| </ | </ | ||
| Zipline Momentum Conservation can benefit Dynamo greatly. | Zipline Momentum Conservation can benefit Dynamo greatly. | ||
| - | < | + | < |
| - | This can be used to trap more players in //Singularity/ | + | This can be used to trap more players in <wrap retailsemibold> |
| - | To execute, drop off the transit line and use //Singularity/ | + | To execute, drop off the transit line and use <wrap retailsemibold> |