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hero:holliday [2025/03/04 21:48] – ↷ Page moved from charactertech:holliday to hero:holliday monstohero:holliday [2025/11/21 23:19] (current) – Removed skip to reflect 22/11/2025 patch compsoter
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-<WRAP center round todo+====== Holliday ====== 
-No tech yet. If you have any tech for this character, DM cmpstr on Discord with either a message link to a relevant message about the tech on the Official Deadlock Discord or an explanation of the technique.+ 
 +{{htmlmetatags> 
 +metatag-keywords=(deadlock,movement,wiki,holliday)  
 +  
 +metatag-media-og:image=(:logo.png) 
 +metatag-media-og:image-type=(image/png) 
 +  
 +metatag-og:title=(Holliday) 
 +metatag-og:site_name=(Deadlock Movement Wiki) 
 +  
 +metatag-og:locale=(en_GB) 
 +metatag-og:locale:alternate=(ru) 
 +  
 +metatag:color=(#ffefd7) 
 +metatag-og:color=(#ffefd7) 
 +  
 +metatag-og:description=(Bounce Pad) 
 +}} 
 + 
 +<WRAP announcement grey left
 + 
 +{{ icons:astro_card_psd.png?100 }} 
 </WRAP> </WRAP>
 +
 +===== Bounce Pad =====
 +
 +<WRAP nobox>
 +
 +<WRAP half right infobox>
 +
 +{{tablelayout?rowsHeaderSource=Auto}}
 +
 +^ <wrap centeralign> **//Bounce Pad//** </wrap> |^
 +^ <wrap centeralign>{{ ::charactertech:hollidaybouncepad.mp4?500 }}</wrap> |^
 +^ Tech Type  | Character Dependant  |
 +^ Difficulty  | Basic Mechanics |
 +^ Stamina  | 0  |
 +^ Inputs  | <wrap retailsemibold>Bounce Pad</wrap> → Move (WASD) onto <wrap retailsemibold>Bounce Pad</wrap>  |
 +
 +</WRAP>
 +
 +<wrap retailsemibold>Bounce Pad</wrap> is <holliday_sm> Holliday's second ability. In it, she places down a bounce pad that acts similarly to the air vents found throughout the map, which allies and enemies can use. <holliday_sm> Holliday's first use of a bounce pad will give her 100% air control and allow her to explode upon landing, dealing damage. Subsequent uses will not give this buff. Only <holliday_sm> Holliday can gain this buff.
 +
 +When spawned in, the bounce pad will appear ''200'' units in front of <holliday_sm> Holliday((
 +''PlaceDistance'', ''ability_bounce_pad'' in ''abilities.vdata''
 +)) after 0.2 seconds. The bounce pad lasts for 23 seconds, after which it will despawn.
 +
 +<holliday_sm> Holliday's <wrap retailsemibold>Bounce Pad</wrap> will send at an initial vertical velocity of ''900'' u/s((
 +''BounceVelocity'' (''750'') is multiplied by ''UpFactor'' (''1.2''), ''ability_bounce_pad'' in ''abilities.vdata''
 +)), and initial horizontal velocity of 750 when you have any horizontal movement((
 +''BounceVelocity'' (''750''), ''ability_bounce_pad'' in ''abilities.vdata''
 +)).
 +
 +On the first bounce, <holliday_sm> Holliday gains 100% air control until she lands on the ground, which allows her to manoeuvre and strafe easier in the air. <holliday_sm> Holliday still experiences the standard air drag of ''0.2'', although strafing will significantly eliminate effective air drag.
 +
 +</WRAP>
 +
hero/holliday.1741124932.txt.gz · Last modified: 2025/03/22 10:03 (external edit)