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| hero:infernus [2025/03/18 10:17] – created monster_domosed | hero:infernus [2025/08/21 10:14] (current) – (IGNORE) Changed mm to sm icon compsoter | ||
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| ====== | ====== | ||
| - | <WRAP announcement grey left> | + | <WRAP box nobox> |
| + | <WRAP announcement grey left> | ||
| ===== Rolling Flame Dash ===== | ===== Rolling Flame Dash ===== | ||
| <WRAP half right infobox> | <WRAP half right infobox> | ||
| {{tablelayout? | {{tablelayout? | ||
| ^ <wrap centeralign> | ^ <wrap centeralign> | ||
| - | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
| ^ Tech Type | Character Tech | | ^ Tech Type | Character Tech | | ||
| ^ Difficulty | ^ Difficulty | ||
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| </ | </ | ||
| - | <infernus_mm> **Infernus**’s second ability, //Flame Dash//, allows <infernus_mm> **Infernus** to enter a [[universaltech: | + | <infernus_sm> **Infernus**’s second ability, //Flame Dash//, allows <infernus_sm> Infernus to enter a [[universaltech: |
| - | //Flame Dash// has to accelerate at the start. By casting //Flame Dash//, you will begin to accelerate to 472.23 u/s over a time span of a second. If you are holding | + | //Flame Dash// has to accelerate at the start. By casting //Flame Dash//, you will begin to accelerate to 472.23 u/s over a time span of a second. If you are holding |
| By using **Rolling Flame Dash**, you instantly accelerate to top speed, without having to wait. This is done by dashing before casting //Flame Dash//. | By using **Rolling Flame Dash**, you instantly accelerate to top speed, without having to wait. This is done by dashing before casting //Flame Dash//. | ||
| To execute, dash then cast //Flame Dash//. | To execute, dash then cast //Flame Dash//. | ||
| + | </ | ||
| + | <WRAP box nobox> | ||
| ===== Flame Dash Slide ===== | ===== Flame Dash Slide ===== | ||
| <WRAP half right infobox> | <WRAP half right infobox> | ||
| {{tablelayout? | {{tablelayout? | ||
| ^ <wrap centeralign> | ^ <wrap centeralign> | ||
| + | ^ <wrap centeralign> | ||
| ^ Tech Type | Character Tech | | ^ Tech Type | Character Tech | | ||
| ^ Difficulty | ^ Difficulty | ||
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| To execute, cancel //Flame Dash// (either space or the Ability 2 key) and immediately slide. | To execute, cancel //Flame Dash// (either space or the Ability 2 key) and immediately slide. | ||
| + | </ | ||
| + | <WRAP box nobox> | ||
| ===== Flame Dash Slide Bunnyhopping ===== | ===== Flame Dash Slide Bunnyhopping ===== | ||
| <WRAP half right infobox> | <WRAP half right infobox> | ||
| {{tablelayout? | {{tablelayout? | ||
| ^ <wrap centeralign> | ^ <wrap centeralign> | ||
| - | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
| ^ Tech Type | Character Tech | | ^ Tech Type | Character Tech | | ||
| ^ Difficulty | ^ Difficulty | ||
| Line 54: | Line 58: | ||
| To execute, release the duck key while in the air, then press it again to be able to bunnyhop. | To execute, release the duck key while in the air, then press it again to be able to bunnyhop. | ||
| + | </ | ||