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hero:lash [2026/01/12 17:29] – Added Grapple Wall Jump Boost d1zzeasehero:lash [2026/01/12 23:16] (current) – Small fixes to d1zzease's contribution. Good, but stop using the word "mostly" or references to current user knowledge. Can't confirm discovery by you so changed to written compsoter
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 ^ Character Dependent                                   | Yes                                       | ^ Character Dependent                                   | Yes                                       |
 ^ Inputs                                                | Grapple (back against the wall) → Wall Jump | ^ Inputs                                                | Grapple (back against the wall) → Wall Jump |
-Discovered by                                         | d1zzease |+Written by                                            | d1zzease |
 </WRAP> </WRAP>
  
-//Grapple// is <lash_sm> Lash's second ability. On use, it pulls your character upwards, in the direction of your target. Normally this ability allows you to get above your target, but with this tech you can convert almost all of //Grapple// momentum (around ''~1099 u/s'') into horizontal speed, even faster than the original grapple speed (''~1200 u/s'').+//Grapple// is <lash_sm> Lash's second ability. On use, it pulls your character upwards, in the direction of your target. Normally this ability allows you to get above your target, but with this tech you can convert almost all of //Grapple//'momentum (around ''~1099 u/s'') into horizontal speed, even faster than the original grapple speed (''~1200 u/s'').
  
-To Wall Jump Boost with //Grapple//, position your character near a wall (preferably, your back has to be in contact with a wall). After you hit //Grapple//, instantly jump to perform a [[universaltech:walljumping|Wall Jump]]. If you do everything correctly, your character will launch mostly forward at high speeds, instead of upward at normal speed. You can then [[universaltech:slidebunnyhopping|slide bunnyhop]] to prolong your movement (as shown in clip).+To **Wall Jump Boost** with //Grapple//, position your character near a wall (preferably, your back has to be in contact with a wall). After you hit //Grapple//, instantly jump to perform a [[universaltech:walljumping|Wall Jump]]. If you do everything correctly, your character will launch forward at high speeds, instead of upward at normal speed. You can then [[universaltech:slidebunnyhopping|slide bunnyhop]] to prolong your movement.
  
-This movement allows you to escape dangerous situations when normal grapple would leave you too exposed, as because the trajectory of your grapple launching you is mostly known to everyone playing the game. Wall Jump Boosting with your //Grapple// allows you to quickly leave the location and slide away. Also, this movement can be used when gaining verticality over your enemy isn't needed as much as getting close to them, or getting verticality is not as profitable as getting closer (in tighter passages, such as the underground). +This movement allows you to escape dangerous situations when normal grapple would leave you too exposed. Wall Jump Boosting with your //Grapple// allows you to quickly leave the location and slide away. This movement can be used when gaining verticality over your enemy isn't needed as much as getting close to them, or when getting verticality is not as profitable as getting closer (in tighter passages, such as the underground). 
hero/lash.txt · Last modified: 2026/01/12 23:16 by compsoter