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| hero:lash [2025/07/10 06:27] – General fixes + corrections compsoter | hero:lash [2026/01/12 23:16] (current) – Small fixes to d1zzease's contribution. Good, but stop using the word "mostly" or references to current user knowledge. Can't confirm discovery by you so changed to written compsoter | ||
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| {{tablelayout? | {{tablelayout? | ||
| ^ <wrap centeralign> | ^ <wrap centeralign> | ||
| - | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
| ^ Tech Type | Character Tech | | ^ Tech Type | Character Tech | | ||
| ^ Difficulty | ^ Difficulty | ||
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| Grapple Sliding consumes one bar of stamina. | Grapple Sliding consumes one bar of stamina. | ||
| - | Grapple Slide helps you move quicker around the map; and chase opponents down and pick them off from a larger distance. Ideal uses are in indoor spaces and under bridges in lanes. Grapple Slides can be extended by obtaining items that increase slide distance, such as the < | + | Grapple Slide helps you move quicker around the map; and chase opponents down and pick them off from a larger distance. Ideal uses are in indoor spaces and under bridges in lanes. Grapple Slides can be extended by obtaining items that increase slide distance, such as the < |
| To execute, use // | To execute, use // | ||
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| {{tablelayout? | {{tablelayout? | ||
| ^ <wrap centeralign> | ^ <wrap centeralign> | ||
| - | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
| ^ Tech Type | Character Tech | | ^ Tech Type | Character Tech | | ||
| ^ Difficulty | ^ Difficulty | ||
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| Slam Sliding can be incredibly useful in laning and can allow you to be incredibly unpredictable near tower walls. | Slam Sliding can be incredibly useful in laning and can allow you to be incredibly unpredictable near tower walls. | ||
| + | |||
| + | ===== Grapple Wall Jump Boost ===== | ||
| + | <WRAP half right infobox> | ||
| + | {{tablelayout? | ||
| + | ^ <wrap centeralign> | ||
| + | ^ <wrap centeralign> | ||
| + | ^ Tech Type | Character Tech | | ||
| + | ^ Difficulty | ||
| + | ^ Character Dependent | ||
| + | ^ Inputs | ||
| + | ^ Written by | d1zzease | | ||
| + | </ | ||
| + | |||
| + | //Grapple// is < | ||
| + | |||
| + | To **Wall Jump Boost** with // | ||
| + | |||
| + | This movement allows you to escape dangerous situations when a normal grapple would leave you too exposed. Wall Jump Boosting with your //Grapple// allows you to quickly leave the location and slide away. This movement can be used when gaining verticality over your enemy isn't needed as much as getting close to them, or when getting verticality is not as profitable as getting closer (in tighter passages, such as the underground). | ||