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| hero:lash [2025/08/21 10:14] – (IGNORE) Changed mm to sm icon compsoter | hero:lash [2026/01/12 23:16] (current) – Small fixes to d1zzease's contribution. Good, but stop using the word "mostly" or references to current user knowledge. Can't confirm discovery by you so changed to written compsoter | ||
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| Slam Sliding can be incredibly useful in laning and can allow you to be incredibly unpredictable near tower walls. | Slam Sliding can be incredibly useful in laning and can allow you to be incredibly unpredictable near tower walls. | ||
| + | |||
| + | ===== Grapple Wall Jump Boost ===== | ||
| + | <WRAP half right infobox> | ||
| + | {{tablelayout? | ||
| + | ^ <wrap centeralign> | ||
| + | ^ <wrap centeralign> | ||
| + | ^ Tech Type | Character Tech | | ||
| + | ^ Difficulty | ||
| + | ^ Character Dependent | ||
| + | ^ Inputs | ||
| + | ^ Written by | d1zzease | | ||
| + | </ | ||
| + | |||
| + | //Grapple// is < | ||
| + | |||
| + | To **Wall Jump Boost** with // | ||
| + | |||
| + | This movement allows you to escape dangerous situations when a normal grapple would leave you too exposed. Wall Jump Boosting with your //Grapple// allows you to quickly leave the location and slide away. This movement can be used when gaining verticality over your enemy isn't needed as much as getting close to them, or when getting verticality is not as profitable as getting closer (in tighter passages, such as the underground). | ||