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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| hero:mnk [2025/07/12 05:39] – Fixed clip. compsoter | hero:mnk [2025/08/21 10:14] (current) – (IGNORE) Changed mm to sm icon compsoter | ||
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| - | ====== Mo & Krill ====== | + | ====== Mo + Krill ====== |
| <WRAP announcement grey left>{{ icons: | <WRAP announcement grey left>{{ icons: | ||
| ===== Burrow ===== | ===== Burrow ===== | ||
| Line 12: | Line 12: | ||
| </ | </ | ||
| - | // | + | // |
| There are three phases to burrow; __Diving__, __Burrowed__ and __Spin__: | There are three phases to burrow; __Diving__, __Burrowed__ and __Spin__: | ||
| ==== Diving ==== | ==== Diving ==== | ||
| - | This phase consists of < | + | This phase consists of < |
| This phase lasts '' | This phase lasts '' | ||
| ==== Burrowed ==== | ==== Burrowed ==== | ||
| - | This is when < | + | This is when < |
| In this state, you gain | In this state, you gain | ||
| * +80% bullet resist, | * +80% bullet resist, | ||
| Line 29: | Line 29: | ||
| ==== Spin ==== | ==== Spin ==== | ||
| - | This phase consists of < | + | This phase consists of < |
| When emerging, you jump upwards. This jump has special properties when you are in the air and have pre-existing vertical velocity; as you get closer to an upwards vertical velocity of '' | When emerging, you jump upwards. This jump has special properties when you are in the air and have pre-existing vertical velocity; as you get closer to an upwards vertical velocity of '' | ||