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removed:universaltech:heavymeleecancel

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removed:universaltech:heavymeleecancel [2026/01/13 14:13] – five actives instead of four actives monster_domosedremoved:universaltech:heavymeleecancel [2026/01/13 14:23] (current) – Vampiric Burst is actually a vitality not weapon item monster_domosed
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 | <soul>6,400           | <vitality> <color #7CB125>Vitality</color>  | <item_colossus> //Colossus//        | | <soul>6,400           | <vitality> <color #7CB125>Vitality</color>  | <item_colossus> //Colossus//        |
 | <soul>6,400           | <vitality> <color #7CB125>Vitality</color>  | <item_unstoppable> //Unstoppable//     | | <soul>6,400           | <vitality> <color #7CB125>Vitality</color>  | <item_unstoppable> //Unstoppable//     |
-| <soul>6,400           | <weapon> <color #9E6203>Weapon</color>      | <item_vampiric_burst> //Vampiric Burst//  |+| <soul>6,400           | <vitality> <color #7CB125>Vitality</color>  | <item_vampiric_burst> //Vampiric Burst//  |
  
 ===== Abilities that cancel Heavy Melee ===== ===== Abilities that cancel Heavy Melee =====
removed/universaltech/heavymeleecancel.txt · Last modified: 2026/01/13 14:23 by monster_domosed