This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| universaltech:crouching [2025/03/01 00:43] – Correction from 4.8 to 4.7 for crouch decel, changed 376 to 350 (due to tick changes) compsoter | universaltech:crouching [2025/09/27 01:07] (current) – old revision restored (2025/07/19 01:30) compsoter | ||
|---|---|---|---|
| Line 1: | Line 1: | ||
| + | {{htmlmetatags> | ||
| + | metatag-keywords=(deadlock, | ||
| + | |||
| + | metatag-media-og: | ||
| + | metatag-media-og: | ||
| + | |||
| + | metatag-og: | ||
| + | metatag-og: | ||
| + | |||
| + | metatag-og: | ||
| + | metatag-og: | ||
| + | |||
| + | metatag: | ||
| + | metatag-og: | ||
| + | |||
| + | metatag-og: | ||
| + | }} | ||
| <WRAP round todo 80%> | <WRAP round todo 80%> | ||
| **This page is currently a stub!** Help out by suggesting ideas and testing to find general and frame data. Forward all suggestions to //cmpstr// on Discord. | **This page is currently a stub!** Help out by suggesting ideas and testing to find general and frame data. Forward all suggestions to //cmpstr// on Discord. | ||
| </ | </ | ||
| + | |||
| ====== Crouching ====== | ====== Crouching ====== | ||
| + | |||
| + | <WRAP half right infobox> | ||
| + | {{tablelayout? | ||
| + | ^ <wrap centeralign> | ||
| + | ^ <wrap centeralign> | ||
| + | ^ Tech Type | Universal | ||
| + | ^ Difficulty | ||
| + | ^ Character Dependent | ||
| + | ^ Inputs | ||
| + | </ | ||
| Crouching is a basic action available to the whole cast. | Crouching is a basic action available to the whole cast. | ||
| - | When crouching, you’ll nearly instantly decelerate to 4.7 m/s, stopping momentum. This can be used for more efficient direction changes while moving (tap crouch and change direction). | + | When crouching, you’ll nearly instantly decelerate to '' |
| - | When over 8.9 m/s or 350 u/s, you will instead slide. | + | When over '' |