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| universaltech:hiddenmelee [2025/03/30 22:22] – compsoter | universaltech:hiddenmelee [2025/08/21 10:13] (current) – (IGNORE) Changed mm to sm icon compsoter | ||
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| ====== Hidden Melee ====== | ====== Hidden Melee ====== | ||
| - | < | + | < |
| {{tablelayout? | {{tablelayout? | ||
| ^ <wrap centeralign> | ^ <wrap centeralign> | ||
| - | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
| ^ Tech Type | Universal | ^ Tech Type | Universal | ||
| ^ Difficulty | ^ Difficulty | ||
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| * When a Hidden Melee is obscured, the melee animation can still be partially seen. | * When a Hidden Melee is obscured, the melee animation can still be partially seen. | ||
| - | The execution depends on the character and their abilities; they are typically performed by using an ability then buffering a Heavy Melee afterwards. The timing can vary; for example, <viscous_mm> Viscous' | + | The execution depends on the character and their abilities; they are typically performed by using an ability then buffering a Heavy Melee afterwards. The timing can vary; for example, <viscous_sm> Viscous' |
| ===== Characters That Can Perform a Hidden Melee ===== | ===== Characters That Can Perform a Hidden Melee ===== | ||
| - | {{tablelayout? | ||
| {{tablelayout? | {{tablelayout? | ||
| ^ Character | ^ Character | ||
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | ::: | Ice Dome | Animation hidden. Heavy Melee while casting Ice Dome or cast then Heavy Melee. | + | | ::: |
| - | | < | + | | < |
| - | | ::: | Flog | Animation hidden. Cast Flog and buffer Heavy Melee. | + | | ::: |
| - | | ::: | Ground Strike | + | | ::: |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | ::: | Static Charge | + | | < |
| - | | < | + | | ::: |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | ::: | Petrifying Bola | Animation hidden. Cast Petrifying Bola and buffer Heavy Melee. | + | | < |
| - | | < | + | | ::: |
| + | | < | ||