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| universaltech:jump_pads [2025/03/01 04:58] – created monster_domosed | universaltech:jump_pads [2025/11/21 23:42] (current) – Added stun compsoter | ||
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| - | ====== Jump Pads ====== | + | {{htmlmetatags> |
| - | ~~CLOSETOC~~ | + | metatag-keywords=(deadlock, |
| - | <block classes #clip right width : | + | |
| - | <wrap center lo>A short clip showcasing a Jump Pad:</ | + | |
| - | </ | + | |
| - | Scattered around the map are **Jump Pads**. These Jump Pads propel you towards a set location. Jump Pads can help you traverse the set paths around the map faster and easier, and make better rotations. | + | metatag-media-og: |
| - | Jump Pads don’t use any stamina. | + | metatag-media-og: |
| - | Once you step onto a Jump Pad, you are instantly propelled towards a set location with a set angle. The angle, speed, and location depend on the Jump Pad. During this, you are fully actionable and airborne. | + | metatag-og: |
| + | metatag-og: | ||
| - | The intended landing spot is marked with **circle graffiti**, which is often located on rooftops. You can deviate from the intended landing spot by using abilities, [[universaltech:airstrafing|air strafing]], [[universaltech:jumping|air jumping]], or [[universaltech:dashing]] after being launched. | + | metatag-og:locale=(en_GB) |
| - | You can also change the direction and final landing spot by dashing into the Jump Pad. | + | metatag-og:locale:alternate=(ru) |
| - | ===== Appearance | + | metatag: |
| - | The appearance of these Jump Pads has changed over patches. | + | metatag-og: |
| + | |||
| + | metatag-og: | ||
| + | Once you step onto an air vent, you are instantly propelled towards a set location with a set angle and speed. The angle, speed, and location depends on the specific vent. During this, you are fully actionable and airborne. | ||
| + | }} | ||
| + | |||
| + | ====== | ||
| + | //Not to be confused with < | ||
| + | <WRAP half right infobox> | ||
| + | {{tablelayout? | ||
| + | ^ <wrap centeralign> | ||
| + | ^ <wrap centeralign> | ||
| + | ^ Tech Type | Universal | ||
| + | ^ Difficulty | ||
| + | ^ Character Dependent | ||
| + | ^ To Use | Walk onto the air vent | | ||
| + | </ | ||
| + | |||
| + | Scattered around the map are **air vents**((Air vents were formerly called [[https:// | ||
| + | Air vents don’t use any [[universaltech: | ||
| + | |||
| + | Once you step onto an air vent, you are instantly propelled towards a set location with a set angle and speed. The angle, speed, and location depends on the specific air vent. During this, you are fully actionable and airborne. | ||
| + | |||
| + | For '' | ||
| + | |||
| + | The intended landing spot usually marked with white circle graffiti, which is often located on rooftops. You can deviate from the intended landing spot by using abilities, [[universaltech: | ||
| + | You can also change the direction and final landing spot by dashing into the air vent. | ||
| + | |||
| + | The appearance of air vents has changed over time: | ||
| + | < | ||
| + | <WRAP twothirds column> | ||
| + | * In their first appearance, their appearance was akin to a red cartoon button, above which was an arrow that showed the direction you would be propelled in. This model is currently used in < | ||
| + | </ | ||
| + | <WRAP third column> | ||
| + | <block classes #clip left width : | ||
| + | </ | ||
| + | </ | ||
| + | </ | ||
| + | |||
| + | < | ||
| + | |||
| + | <WRAP twothirds column> | ||
| + | * They currently look like air vents, adorned with the Deadlock eye in the grate, with air streaks showing the direction you will be propelled in. | ||
| + | </ | ||
| + | |||
| + | <WRAP third column> | ||
| + | <block classes #clip left width : | ||
| + | </ | ||
| + | </ | ||
| - | * **First Version**: They looked like red cartoon buttons, above which was an arrow that showed the direction you would be propelled in. | + | </ |
| - | * **Current Version**: They now look like air fans with the **Deadlock logo** on the grate, blowing air. | + | |