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universaltech:jump_pads [2025/08/19 03:29] – Changed _sm_ to _mm_ icon compsoteruniversaltech:jump_pads [2025/11/21 23:42] (current) – Added stun compsoter
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 ====== Air Vents ====== ====== Air Vents ======
-//Not to be confused with <holliday_mm> [[hero:holliday|Holliday's]] ability Bounce Pad. //+//Not to be confused with <holliday_sm> [[hero:holliday|Holliday's]] ability Bounce Pad. //
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-Scattered around the map are **air vents**((Air vents were formerly called [[https://forums.playdeadlock.com/threads/10-24-2024-update.40951/|bounce pads]], but Valve [[https://store.steampowered.com/news/app/1422450/view/530965072572320687|changed the name]] to avoid name conflict with <holliday_mm> Holliday's //Bounce Pad//. )). These air vents propel you towards a set location. They can help you traverse set paths around the map faster and easier for rotations and ganks.  +Scattered around the map are **air vents**((Air vents were formerly called [[https://forums.playdeadlock.com/threads/10-24-2024-update.40951/|bounce pads]], but Valve [[https://store.steampowered.com/news/app/1422450/view/530965072572320687|changed the name]] to avoid name conflict with <holliday_sm> Holliday's //Bounce Pad//. )). These air vents propel you towards a set location. They can help you traverse set paths around the map faster and easier for rotations and ganks.  
 Air vents don’t use any [[universaltech:stamina|stamina]]. Air vents don’t use any [[universaltech:stamina|stamina]].
  
 Once you step onto an air vent, you are instantly propelled towards a set location with a set angle and speed. The angle, speed, and location depends on the specific air vent. During this, you are fully actionable and airborne.   Once you step onto an air vent, you are instantly propelled towards a set location with a set angle and speed. The angle, speed, and location depends on the specific air vent. During this, you are fully actionable and airborne.  
 +
 +For ''0.9'' seconds after you use a vent, getting damaged in any way will stun you. When stunned, you lose all air control, and remain stunned for ''0.2'' seconds after landing and be slowed by 30% for ''2'' seconds.
  
 The intended landing spot usually marked with white circle graffiti, which is often located on rooftops. You can deviate from the intended landing spot by using abilities, [[universaltech:airstrafing|air strafing]], [[universaltech:jumping|air jumping]], or [[universaltech:dashing]] after being launched.   The intended landing spot usually marked with white circle graffiti, which is often located on rooftops. You can deviate from the intended landing spot by using abilities, [[universaltech:airstrafing|air strafing]], [[universaltech:jumping|air jumping]], or [[universaltech:dashing]] after being launched.  
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-  * In their first appearance, their appearance was akin to a red cartoon button, above which was an arrow that showed the direction you would be propelled in. This model is currently used in <holliday_mm> Holliday's //Bounce Pad//+  * In their first appearance, their appearance was akin to a red cartoon button, above which was an arrow that showed the direction you would be propelled in. This model is currently used in <holliday_sm> Holliday's //Bounce Pad//
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universaltech/jump_pads.1755574165.txt.gz · Last modified: 2025/08/19 03:29 by compsoter