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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| universaltech:parrydash [2025/07/10 07:21] – ↷ Page moved from statuseffects:parrydash to universaltech:parrydash compsoter | universaltech:parrydash [2025/09/06 18:22] (current) – Mina does not currently use AG2. acurrz | ||
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| * If there are no dashes left or stamina left, you will parry in place | * If there are no dashes left or stamina left, you will parry in place | ||
| * If parry is not available, you will dash. | * If parry is not available, you will dash. | ||
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| + | Characters with AnimGraph2 enabled cannot Parry Dash on the ground, but they can still Parry Dash while airborne. This includes < | ||
| To execute a Parry Dash, press both parry and dash on the same tick. To make it easier to execute, bind dash to the scroll wheel; parry then dash. | To execute a Parry Dash, press both parry and dash on the same tick. To make it easier to execute, bind dash to the scroll wheel; parry then dash. | ||