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| universaltech:walking:sprinting [2025/08/28 06:04] – Changed Drifter's speed from 7.00 to 7.01 compsoter | universaltech:walking:sprinting [2025/11/21 23:00] (current) – Updated to 22-11-2025 patch compsoter | ||
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| <WRAP half right infobox> | <WRAP half right infobox> | ||
| + | |||
| {{tablelayout? | {{tablelayout? | ||
| - | ^ <wrap centeralign> | + | |
| - | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
| - | ^ Tech Type | + | ^ <wrap centeralign> |
| - | ^ Difficulty | + | ^ Tech Type | Universal |
| - | ^ Character Dependent | + | ^ Difficulty |
| - | ^ Inputs | + | ^ Character Dependent |
| + | ^ Inputs | ||
| </ | </ | ||
| **Walking** is the most common movement action in Deadlock. Walking allows your character to navigate around midtown. | **Walking** is the most common movement action in Deadlock. Walking allows your character to navigate around midtown. | ||
| - | + | ||
| - | When you start walking, you will begin to start accelerating towards a peak speed which is dependent on character, which can be increased with items ((e.g. < | + | When you start walking, you will begin to start accelerating towards a peak speed which is dependent on character, which can be increased with items (( |
| + | e.g. < | ||
| + | )) When you stop walking, you will gradually decelerate to a complete stop (( | ||
| + | This acceleration and deceleration towards your top speed can be seen in other Source games, like //Team Fortress 2// and the //Counter Strike// series. | ||
| + | )). | ||
| You can also walk while crouching. When crouch walking, you will move at a speed of '' | You can also walk while crouching. When crouch walking, you will move at a speed of '' | ||
| + | |||
| ===== Characters whose Move Speed Increases with Spirit Power ===== | ===== Characters whose Move Speed Increases with Spirit Power ===== | ||
| - | Certain characters have move speed that scales with < | + | |
| + | Certain characters have move speed that scales with < | ||
| + | For example, < | ||
| + | )) | ||
| {{tablelayout? | {{tablelayout? | ||
| - | ^ __Character__ | + | |
| + | ^ Character | ||
| | < | | < | ||
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| + | |||
| + | ===== Abilities that increase Move Speed ===== | ||
| + | |||
| + | Certain abilities have the //+Move Speed// stat. These abilities are usually temporary. Abilities that decrease move speed are classified as [[statuseffects: | ||
| + | {{tablelayout? | ||
| + | ^ Character | ||
| + | | < | ||
| + | | < | ||
| + | | ::: | ::: | 2AP | % | +45% (+110%) | ||
| + | | < | ||
| + | | < | ||
| + | | < | ||
| + | | < | ||
| + | | < | ||
| + | | < | ||
| + | | < | ||
| + | | ::: | ::: | 1AP | Flat | +2.00 m/s (+4.00 m/s) | After teleporting, | ||
| + | | < | ||
| + | | ::: | ::: | 5AP | Flat | +2.00 m/s (+6.00 m/s) | ::: | | ||
| + | | < | ||
| + | | < | ||
| + | | < | ||
| + | | < | ||
| + | | < | ||
| + | | ::: | ::: | 1AP | Flat | +1.50 m/s (+5.50 m/s) | ::: | | ||
| + | | < | ||
| + | | < | ||
| + | | ::: | ::: | 1AP | % | +20% (+35%) | ||
| + | | < | ||
| ===== Items that increase/ | ===== Items that increase/ | ||
| + | |||
| Certain items that have the //+Move Speed// stat increase walk speed: | Certain items that have the //+Move Speed// stat increase walk speed: | ||
| + | |||
| {{tablelayout? | {{tablelayout? | ||
| - | ^ Price (<wrap retailsemibold>< | + | |
| - | | <wrap retailsemibold>< | + | ^ Price (<wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | For 7 seconds |
| - | | <wrap retailsemibold>< | + | )) | |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | Upon attacking an enemy hero from behind, for 5 seconds |
| - | | <wrap retailsemibold>< | + | )) | |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | For 4 seconds |
| - | | <wrap retailsemibold>< | + | )) | |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | For 5 seconds |
| - | | <wrap retailsemibold>< | + | )) | |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | When taking significant Spirit damage in the last 3.5 seconds, for 8 seconds |
| - | | <wrap retailsemibold>< | + | )) | |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | When taking significant Weapon damage in the last 3.5 seconds, for 8 seconds |
| - | | <wrap retailsemibold>< | + | )) | |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | Upon toggle |
| + | )) | | ||
| + | | <wrap retailsemibold>< | ||
| + | Upon landing a bullet on an enemy hero, for 4 seconds | ||
| + | )) | | ||
| + | | <wrap retailsemibold>< | ||
| + | Upon landing a headshot, for 3 seconds | ||
| + | )) | | ||
| + | | <wrap retailsemibold>< | ||
| + | Upon activation, for 7 seconds | ||
| + | )) | | ||
| + | | <wrap retailsemibold>< | ||
| + | On successful parry, for 6 seconds | ||
| + | )) | | ||
| + | | <wrap retailsemibold>< | ||
| + | When activated, for 3 seconds | ||
| + | )) | | ||
| + | | <wrap retailsemibold>< | ||
| + | When above 75% health | ||
| + | )) | | ||
| + | | <wrap retailsemibold>< | ||
| + | While invisible | ||
| + | )) | | ||
| + | | <wrap retailsemibold>< | ||
| + | Upon casting an ability, for 3 seconds | ||
| + | )) | | ||
| + | | <wrap retailsemibold>< | ||
| + | Upon casting an ability, for 6 seconds | ||
| + | )) | | ||
| + | | <wrap retailsemibold>< | ||
| + | Below 50% health | ||
| + | )) | | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | After applying a heal, for 7 seconds | ||
| + | )) | | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | After Ethereal Shift active runs out | ||
| + | )) | | ||
| ====== Sprinting ====== | ====== Sprinting ====== | ||
| + | |||
| <WRAP half right infobox> | <WRAP half right infobox> | ||
| + | |||
| {{tablelayout? | {{tablelayout? | ||
| - | ^ <wrap centeralign> | + | |
| - | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
| - | ^ Tech Type | Universal | + | ^ <wrap centeralign> |
| - | ^ Difficulty | + | ^ Tech Type | Universal |
| - | ^ Character Dependent | + | ^ Difficulty |
| - | ^ Inputs | + | ^ Character Dependent |
| + | ^ Inputs | ||
| </ | </ | ||
| - | All characters have the ability to **Sprint**. Sprinting in Deadlock is a passive action — no further action is required to sprint. When sprinting, you near instantly accelerate up to '' | + | All characters have the ability to **Sprint**. Sprinting in Deadlock is a passive action — no further action is required to sprint. When sprinting, you near instantly accelerate up to '' |
| + | by default, right click | ||
| + | )). | ||
| Every character has a base of '' | Every character has a base of '' | ||
| + | |||
| * < | * < | ||
| * < | * < | ||
| Line 89: | Line 179: | ||
| * < | * < | ||
| * < | * < | ||
| - | * <warden_sm> [[hero:Warden]], with a base of '' | + | * <victor_sm> [[hero:Victor]], with a base of '' |
| When characters are sprinting: | When characters are sprinting: | ||
| - | | + | |
| - | * If they have been damaged by a non-hero, sprint will be disabled for 0.5 seconds. | + | |
| + | * If they have been damaged by a non-hero, sprint will be disabled for '' | ||
| * If they are firing, they will move significantly slower (around ~70% of their base walk speed) until the character stops firing. | * If they are firing, they will move significantly slower (around ~70% of their base walk speed) until the character stops firing. | ||
| * With the < | * With the < | ||
| - | * < | + | * < |
| ==== Gaining Sprint Speed from Runes ==== | ==== Gaining Sprint Speed from Runes ==== | ||
| + | |||
| <color grey> | <color grey> | ||
| - | Sprint speed can be obtained by picking up the < | + | Sprint speed can be obtained by picking up the < |
| + | |||
| + | ===== Characters whose Sprint Speed Increases with Spirit Power ===== | ||
| - | ==== Characters whose Sprint Speed Increases with Spirit Power ==== | ||
| Certain characters have their sprint speed scale with < | Certain characters have their sprint speed scale with < | ||
| - | ^ __Character__ | ||
| - | | < | ||
| - | ==== Items that increase Sprint Speed ==== | + | ^ Character |
| + | | < | ||
| + | |||
| + | ===== Abilities that increase Sprint Speed ===== | ||
| + | |||
| + | Certain abilities increase Sprint Speed: | ||
| + | {{tablelayout? | ||
| + | ^ Character | ||
| + | | < | ||
| + | | ::: | ::: | 2AP | Flat | +3.00 m/s (9.00 m/s) | ::: | | ||
| + | | < | ||
| + | | ::: | ::: | 1AP | Flat | +5.00 m/s (+7.00 m/s) | ::: | | ||
| + | | < | ||
| + | | ::: | ::: | 1AP | Flat | +4.00 m/s (+6.00 m/s) | ::: | | ||
| + | |||
| + | ===== Items that increase Sprint Speed ===== | ||
| Certain items that have the //+Sprint Speed// stat increase sprint speed: | Certain items that have the //+Sprint Speed// stat increase sprint speed: | ||
| + | |||
| {{tablelayout? | {{tablelayout? | ||
| - | ^ Price (<wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | ||
| - | ===== Base Walk and Sprint Speed per character ===== | + | ^ Price (<wrap retailsemibold>< |
| + | | <wrap retailsemibold>< | ||
| + | Granted to target, for 20 seconds or until cancelled | ||
| + | )) | | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | |||
| + | ====== Base Walk and Sprint Speed per character ====== | ||
| ^ Character ^ Base Move speed (m/s) ^ Base Sprint speed (m/s) ^ | ^ Character ^ Base Move speed (m/s) ^ Base Sprint speed (m/s) ^ | ||
| | < | | < | ||
| | < | | < | ||
| - | | < | + | | < |
| | < | | < | ||
| | < | | < | ||
| Line 154: | Line 265: | ||
| | < | | < | ||
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| - | | < | + | | < |
| | < | | < | ||
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| + | | < | ||
| | < | | < | ||
| | < | | < | ||
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| - | | < | + | | < |
| | < | | < | ||
| | < | | < | ||