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| universaltech:walking:sprinting [2025/12/05 20:13] – Updated to 11-21-2025 update (https://forums.playdeadlock.com/threads/11-21-2025-update.90383/#post-174987) compsoter | universaltech:walking:sprinting [2025/12/18 05:54] (current) – Updated to 18/12/2025 (AUD time) patch (4 seconds on hero/neutral damage on sprint to 3 seconds) compsoter | ||
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| Certain characters have move speed that scales with < | Certain characters have move speed that scales with < | ||
| - | For example, < | + | For example, < |
| )) | )) | ||
| Line 51: | Line 51: | ||
| ^ Character | ^ Character | ||
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| ===== Abilities that increase Move Speed ===== | ===== Abilities that increase Move Speed ===== | ||
| Certain abilities have the //+Move Speed// stat. These abilities are usually temporary. Abilities that decrease move speed are classified as [[statuseffects: | Certain abilities have the //+Move Speed// stat. These abilities are usually temporary. Abilities that decrease move speed are classified as [[statuseffects: | ||
| + | |||
| {{tablelayout? | {{tablelayout? | ||
| - | ^ Character | + | |
| - | | < | + | ^ Character |
| - | | < | + | Percentage or Flat increase |
| - | | ::: | + | )) ^ Amount |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | ::: | ::: | 2AP | % | +45% (+110%) |
| - | | < | + | | < |
| - | | < | + | '' |
| - | | < | + | )) | |
| - | | < | + | | < |
| - | | ::: | + | | < |
| - | | < | + | | < |
| - | | ::: | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | ::: | ::: | 1AP | Flat | +2.00 m/s (+4.00 m/s) | After teleporting, |
| - | | < | + | | < |
| - | | < | + | | ::: | ::: | 5AP | Flat | +2.00 m/s (+6.00 m/s) | ::: | |
| - | | ::: | + | | < |
| - | | < | + | | < |
| - | | < | + | Unknown interaction with timescale increase and decrease, needs investigation. |
| - | | ::: | + | )) | |
| - | | < | + | | < |
| + | | < | ||
| + | | < | ||
| + | | ::: | ::: | 1AP | Flat | +1.50 m/s (+5.50 m/s) | ::: | | ||
| + | | < | ||
| + | | < | ||
| + | | ::: | ::: | 1AP | % | +20% (+35%) | ||
| + | | < | ||
| ===== Items that increase/ | ===== Items that increase/ | ||
| Line 92: | Line 100: | ||
| ^ Price (<wrap retailsemibold>< | ^ Price (<wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| For 7 seconds | For 7 seconds | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| Upon attacking an enemy hero from behind, for 5 seconds | Upon attacking an enemy hero from behind, for 5 seconds | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | For 4 seconds | + | For 5 seconds |
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| For 5 seconds | For 5 seconds | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| When taking significant Spirit damage in the last 3.5 seconds, for 8 seconds | When taking significant Spirit damage in the last 3.5 seconds, for 8 seconds | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| When taking significant Weapon damage in the last 3.5 seconds, for 8 seconds | When taking significant Weapon damage in the last 3.5 seconds, for 8 seconds | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| Upon toggle | Upon toggle | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| Upon landing a bullet on an enemy hero, for 4 seconds | Upon landing a bullet on an enemy hero, for 4 seconds | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| Upon landing a headshot, for 3 seconds | Upon landing a headshot, for 3 seconds | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| Upon activation, for 7 seconds | Upon activation, for 7 seconds | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| On successful parry, for 6 seconds | On successful parry, for 6 seconds | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| When activated, for 3 seconds | When activated, for 3 seconds | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| When above 75% health | When above 75% health | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| While invisible | While invisible | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| Upon casting an ability, for 3 seconds | Upon casting an ability, for 3 seconds | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| Upon casting an ability, for 6 seconds | Upon casting an ability, for 6 seconds | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| Below 50% health | Below 50% health | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| After applying a heal, for 7 seconds | After applying a heal, for 7 seconds | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| After Ethereal Shift active runs out | After Ethereal Shift active runs out | ||
| )) | | )) | | ||
| Line 168: | Line 176: | ||
| </ | </ | ||
| - | All characters have the ability to **Sprint**. Sprinting in Deadlock is a passive action — no further action is required to sprint. When sprinting, you instantly accelerate up to +'' | + | All characters have the ability to **Sprint**. Sprinting in Deadlock is a passive action — no further action is required to sprint. When sprinting, you instantly accelerate up to +'' |
| + | https:// | ||
| + | )) above that threshold. Sprinting characters can be identified by the grey speed lines coming off them. You cannot sprint while zooming in using alt-fire (( | ||
| + | by default, right click | ||
| + | )). | ||
| - | Every character has a base of '' | + | Every character has a base of '' |
| - | * < | + | * < |
| * < | * < | ||
| * < | * < | ||
| Line 181: | Line 193: | ||
| When characters are sprinting: | When characters are sprinting: | ||
| - | * If they have been damaged by an enemy hero, sprint will be disabled for '' | + | * If they have been damaged by an enemy hero, sprint will be disabled for '' |
| - | * If they have been damaged by a non-hero, sprint will be disabled for '' | + | * If they have been damaged by a non-hero, sprint will be disabled for '' |
| + | [[https:// | ||
| + | |||
| + | , //"Time delay before sprint starts working after hero/neutral interaction reduced | ||
| + | )). | ||
| * If they are firing, they will move significantly slower (around ~70% of their base walk speed) until the character stops firing. | * If they are firing, they will move significantly slower (around ~70% of their base walk speed) until the character stops firing. | ||
| * With the < | * With the < | ||
| Line 195: | Line 211: | ||
| ===== Characters whose Sprint Speed Increases with Spirit Power ===== | ===== Characters whose Sprint Speed Increases with Spirit Power ===== | ||
| - | Certain characters have their sprint speed scale with < | + | Certain characters have their sprint speed scale with < |
| ^ Character | ^ Character | ||
| - | | < | + | | < |
| ===== Abilities that increase Sprint Speed ===== | ===== Abilities that increase Sprint Speed ===== | ||
| Certain abilities increase Sprint Speed: | Certain abilities increase Sprint Speed: | ||
| + | |||
| {{tablelayout? | {{tablelayout? | ||
| - | ^ Character | + | |
| - | | < | + | ^ Character |
| - | | ::: | ::: | 2AP | Flat | + | Percentage or Flat increase |
| - | | < | + | )) ^ Amount |
| - | | ::: | ::: | 1AP | Flat | + | | < |
| - | | < | + | | ::: | ::: | 2AP | Flat | +3.00 m/s (9.00 m/s) | ::: | |
| - | | ::: | ::: | 1AP | Flat | + | | < |
| + | | ::: | ::: | 1AP | Flat | +5.00 m/s (+7.00 m/s) | ::: | | ||
| + | | < | ||
| + | | ::: | ::: | 1AP | Flat | +4.00 m/s (+6.00 m/s) | ::: | | ||
| ===== Items that increase Sprint Speed ===== | ===== Items that increase Sprint Speed ===== | ||
| Line 222: | Line 242: | ||
| Granted to target, for 20 seconds or until cancelled | Granted to target, for 20 seconds or until cancelled | ||
| )) | | )) | | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| | <wrap retailsemibold>< | | <wrap retailsemibold>< | ||
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| - | | <wrap retailsemibold>< | + | | <wrap retailsemibold>< |
| ====== Base Walk and Sprint Speed per character ====== | ====== Base Walk and Sprint Speed per character ====== | ||
| ^ Character ^ Base Move speed (m/s) ^ Base Sprint speed (m/s) ^ | ^ Character ^ Base Move speed (m/s) ^ Base Sprint speed (m/s) ^ | ||
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |
| - | | < | + | | < |