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| ====== Beginners Guide to Deadlock Movement. ====== | ====== Beginners Guide to Deadlock Movement. ====== | ||
| + | <WRAP left> | ||
| + | {{: | ||
| + | </ | ||
| The entirety of this page will be written by '' | The entirety of this page will be written by '' | ||
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| ===== Universal Movement ===== | ===== Universal Movement ===== | ||
| + | <WRAP box third right announcement> | ||
| + | === Some baseline information about Deadlock === | ||
| + | * <wrap lo> Deadlock uses ticks to determine actions; every 64th of a second, the game calculates game logic. Ticks are used as a time measurement; | ||
| + | * <wrap lo> Deadlock uses Hammer Units, or **Units** as a form of distance measurement. These are equivalent to inches, or 0.0254 of a metre. This also means that metres are equivalent to 39.37 units. The wiki also uses measurements such as metres per second (m/s) or units per second (u/s). </ | ||
| + | </ | ||
| In my opinion, it's best to learn about universal movement options before your own characters movement options; it's best to have a stable foundation to iterate upon. | In my opinion, it's best to learn about universal movement options before your own characters movement options; it's best to have a stable foundation to iterate upon. | ||
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| If you come across a term not familiar to you that has a link, click on it and read it. There' | If you come across a term not familiar to you that has a link, click on it and read it. There' | ||
| + | |||
| + | On the right of every page will be a clip. Click on the clip to view the technique or concept in action. | ||
| I recommend learning movement in this order: | I recommend learning movement in this order: | ||
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| - [[universaltech: | - [[universaltech: | ||
| - [[universaltech: | - [[universaltech: | ||
| - | - [[universaltech: | + | - [[universaltech: |
| After that, I recommend learning the following to boost your knowledge and gain a little edge over opponents: | After that, I recommend learning the following to boost your knowledge and gain a little edge over opponents: | ||
| - | - [[itemtech: | + | - < |
| - [[universaltech: | - [[universaltech: | ||
| - | - <viscous_sm> [[hero: | + | - <viscous_mm> [[hero: |
| - | - <viscous_sm> [[hero: | + | - <viscous_mm> [[hero: |
| - [[universaltech: | - [[universaltech: | ||
| - < | - < | ||
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| I classify movement characters as characters whose significant portion of their game plan revolves around a movement ability/ | I classify movement characters as characters whose significant portion of their game plan revolves around a movement ability/ | ||
| - | * <lash_sm> [[hero: | + | * <lash_mm> [[hero: |
| - | * <pocket_sm> [[hero: | + | * <pocket_mm> [[hero: |
| - | * <shiv_sm> [[hero: | + | * <shiv_mm> [[hero: |
| - | * <viscous_sm> [[hero: | + | * <viscous_mm> [[hero: |
| - | as movement characters, with <shiv_sm> Shiv and <viscous_sm> Viscous as the characters who have complex techniques. | + | as movement characters, with <shiv_mm> Shiv and <viscous_mm> Viscous as the characters who have complex techniques. |
| </ | </ | ||
| Around half of the cast has no character tech, for the simple reason which is they have no abilities that can affect movement. A quarter of characters have character specific movement tech which is surface level and is not complex or cannot be expanded upon. A quarter of characters have character specific movement tech that is highly complex. | Around half of the cast has no character tech, for the simple reason which is they have no abilities that can affect movement. A quarter of characters have character specific movement tech which is surface level and is not complex or cannot be expanded upon. A quarter of characters have character specific movement tech that is highly complex. | ||
| - | If you do want to read about character specific techniques, I recommend reading the <viscous_sm> [[hero: | + | If you do want to read about character specific techniques, I recommend reading the <viscous_mm> [[hero: |
| ===== What after? ===== | ===== What after? ===== | ||
| Join us in the Deadlock Discord guide, [[https:// | Join us in the Deadlock Discord guide, [[https:// | ||