User Tools

Site Tools


universaltech:ag2dashing

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
universaltech:ag2dashing [2025/07/10 07:20] – Added title (woops) compsoteruniversaltech:ag2dashing [2025/07/10 19:12] (current) – fixed dynamo icon monster_domosed
Line 31: Line 31:
 AnimGraph2 is a new, more optimised animation system implemented in certain Source 2 games. AnimGraph2 is intended to replace the older, less optimised AnimGraph system. AnimGraph2 is a new, more optimised animation system implemented in certain Source 2 games. AnimGraph2 is intended to replace the older, less optimised AnimGraph system.
  
-During the switch to AnimGraph2, certain animations have had their properties changed, resulting in strange or unusual interactions compared to the rest of the cast. As of current writing, the only characters who have fully switched over to AnimGraph2 are <dynamo-sm> [[hero:dynamo|Dynamo]], <ivy_sm> [[hero:ivy|Ivy]] and <kelvin_mm> [[hero:kelvin|Kelvin]]((There are several other characters who have AnimGraph2 animations in the files but are not enabled. E.g. <vindicta_sm> Vindicta))+During the switch to AnimGraph2, certain animations have had their properties changed, resulting in strange or unusual interactions compared to the rest of the cast. As of current writing, the only characters who have fully switched over to AnimGraph2 are <dynamo_sm> [[hero:dynamo|Dynamo]], <ivy_sm> [[hero:ivy|Ivy]] and <kelvin_mm> [[hero:kelvin|Kelvin]]((There are several other characters who have AnimGraph2 animations in the files but are not enabled. E.g. <vindicta_sm> Vindicta))
  
 By dashing then on the next tick crouching on a ramp as these characters, you can gain a large impulse of speed, with peaks of ''1065'' u/s. This speed quickly tapers off due to sliding friction.  By dashing then on the next tick crouching on a ramp as these characters, you can gain a large impulse of speed, with peaks of ''1065'' u/s. This speed quickly tapers off due to sliding friction. 
  
 During the laning phase, this can be a faster way of getting to troopers to deny or confirm them. Outside of laning phase, this technique is extremely niche. During the laning phase, this can be a faster way of getting to troopers to deny or confirm them. Outside of laning phase, this technique is extremely niche.
universaltech/ag2dashing.txt · Last modified: 2025/07/10 19:12 by monster_domosed