universaltech:fastclimb
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universaltech:fastclimb [2025/04/05 00:40] – Accounting for the wall jump overhaul of the 04-04-2025 Update (as of Build 5,526) monsto | universaltech:fastclimb [2025/04/17 10:16] (current) – Line compsoter | ||
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====== Fast Climb ====== | ====== Fast Climb ====== | ||
+ | ---- | ||
<WRAP half right infobox> | <WRAP half right infobox> | ||
{{tablelayout? | {{tablelayout? | ||
- | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
- | ^ <wrap centeralign> | + | ^ <wrap centeralign> |
^ Tech Type | Universal | ^ Tech Type | Universal | ||
^ Difficulty | ^ Difficulty | ||
^ Character Dependent | ^ Character Dependent | ||
- | ^ Inputs | + | ^ Inputs |
</ | </ | ||
- | Fast Climbing is a way of quickly climbing | + | Fast Climbing is a way of quickly climbing vertical walls by inwardly Wall Jumping on it. It can typically be done on walls that can be [[universaltech: |
Fast Climbs do not consume any [[universaltech: | Fast Climbs do not consume any [[universaltech: | ||
- | The main benefit of Fast Climbing | + | Fast Climbing allows you to scale buildings easily without burning stamina. Without Fast Climbing, you could air jump and waste one stamina bar; or [[universaltech: |
- | + | ||
- | One useful area where Fast Climbing can be used is the side of the lane bridges. Without Fast Climbing, you could air jump and waste one stamina bar; or [[universaltech: | + | |
- | To Fast Climb, look directly at the wall you want to climb. While moving into the wall, wall jump holding the forward movement key. If you are close to the edge, you will automatically mantle; if not, you can double | + | To Fast Climb, look directly at the wall you want to climb. While moving into the wall, wall jump holding the forward movement key. If you are close to the edge, you will automatically mantle; if not, you can air jump, Heavy Melee or use another movement |
universaltech/fastclimb.1743813635.txt.gz · Last modified: 2025/04/05 00:40 by monsto