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universaltech:walljumping [2025/04/13 06:39] compsoteruniversaltech:walljumping [2025/04/17 10:15] (current) – Line compsoter
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 +{{htmlmetatags>
 +metatag-keywords=(deadlock,movement,wiki,wall jump,walljump,wall jumping,jumping,jump,wall) 
 +
 +metatag-media-og:image=(:logo.png)
 +metatag-media-og:image-type=(image/png)
 +
 +metatag-og:title=(Wall Jumping)
 +metatag-og:site_name=(Deadlock Movement Wiki)
 +
 +metatag-og:locale=(en_GB)
 +metatag-og:locale:alternate=(ru)
 +
 +metatag:color=(#ffefd7)
 +metatag-og:color=(#ffefd7)
 +
 +metatag-og:description=(Wall Jumping is an additional action available to you in the air which allows you to jump off the wall. Wall Jumping does not count towards the Air Jump limit. Wall Jumping does not consume stamina. Wall Jumping is only available whilst airborne. While in the air, if you jump while near a wall, you will execute a Wall Jump. If successful, you should see a brown/beige dust circle around the initial jumping point.)
 +}}
 +
 ====== Wall Jumping ====== ====== Wall Jumping ======
 +----
 <WRAP half right infobox> <WRAP half right infobox>
 {{tablelayout?rowsHeaderSource=Auto}} {{tablelayout?rowsHeaderSource=Auto}}
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 ^ <wrap centeralign> **//Wall Jump Fatigue//** </wrap>|| ^ <wrap centeralign> **//Wall Jump Fatigue//** </wrap>||
 ^ <wrap centeralign>{{ ::universaltech:walljumpfatigue.mp4?500 }}</wrap>|| ^ <wrap centeralign>{{ ::universaltech:walljumpfatigue.mp4?500 }}</wrap>||
 +^ Credits | **kojak.kj** for coining the term //cuckjump// |
 </WRAP> </WRAP>
 You are able to execute multiple Wall Jumps in succession; the first Wall Jump is normal, while subsequent wall jumps are weaker. This mechanic is called Wall Jump Fatigue. You are able to execute multiple Wall Jumps in succession; the first Wall Jump is normal, while subsequent wall jumps are weaker. This mechanic is called Wall Jump Fatigue.
universaltech/walljumping.1744526353.txt.gz · Last modified: 2025/04/13 06:39 by compsoter