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| hero:haze [2025/03/22 10:06] – external edit 127.0.0.1 | hero:haze [2025/12/24 04:33] (current) – Fixed two methods to three methods compsoter | ||
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| - | < | + | /* !! These are the htmlmetatags for Discord */ |
| - | No tech yet. If you have any tech for this character, DM cmpstr on Discord with either a message link to a relevant message about the tech on the Official Deadlock Discord or an explanation of the technique. | + | /* !! Edit to page contents */ |
| + | {{htmlmetatags> | ||
| + | metatag-keywords=(deadlock, | ||
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| + | metatag-og: | ||
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| + | metatag: | ||
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| + | }} | ||
| + | |||
| + | ====== Haze ====== | ||
| + | |||
| + | < | ||
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| + | {{ icons: | ||
| </ | </ | ||
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| + | ===== Bullet Dance Slide ===== | ||
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| + | <WRAP half right infobox> | ||
| + | |||
| + | {{tablelayout? | ||
| + | |||
| + | ^ <wrap centeralign> | ||
| + | ^ <wrap centeralign> | ||
| + | ^ Tech Type | Character Tech | | ||
| + | ^ Difficulty | ||
| + | ^ Character Dependent | ||
| + | ^ Inputs | ||
| + | |||
| + | </ | ||
| + | |||
| + | //Bullet Dance// is < | ||
| + | |||
| + | While in //Bullet Dance//, < | ||
| + | * Abusing [[universaltech: | ||
| + | * By [[universaltech: | ||
| + | * If you cast //Bullet Dance// during the initial '' | ||
| + | * For optimal distance considering flat ground, cast Bullet Dance between the '' | ||
| + | * Timing a slide during the activation of //Bullet Dance// | ||
| + | * If you dash on the ground and then immediately after cast// Bullet Dance//, you can gain the speed; however, you need to time a crouch input before the active hitbox comes out (when the move speed limitation actually starts) (pressing before this will simply cancel your dash and reduce you to walking speed (below the threshold) and pressing after //Bullet Dance// actually starts will not have the sufficient speed) | ||
| + | * The timing for the crouch is between '' | ||
| + | * The timing for the cast is between '' | ||
| + | * Being on a slope | ||
| + | * Pressing crouch on a slope will make you automatically slide. | ||
| + | |||
| + | The distance travelled can be increased by buying <wrap retail> | ||
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| + | {{tablelayout? | ||
| + | ^ Price (Souls) | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
| + | | <wrap retailsemibold>< | ||
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