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statuseffects:movementslow [2025/07/14 23:04] – Added missing percent sign compsoter | statuseffects:movementslow [2025/10/04 01:09] (current) – Added victor movement slow compsoter | ||
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* Slow Fading Slow has the Movement Slow dissipate slowly. This is not indicated in the tooltip. | * Slow Fading Slow has the Movement Slow dissipate slowly. This is not indicated in the tooltip. | ||
* Stacking Slow | * Stacking Slow | ||
- | * Stacking Movement Slow builds Movement Slow over time. Stacking Slow is only on Kelvin’s Ice Beam. | + | * Stacking Movement Slow builds Movement Slow over time. Stacking Slow is only on < |
Movement Slow affects walking, dashing, dash jumping and air dashing. Other movement options (down dashing, climbing rope, using jump pads, movement abilities, etc.) are not affected. Affected movement options distance and speed are reduced by the percentage of Movement Slow. | Movement Slow affects walking, dashing, dash jumping and air dashing. Other movement options (down dashing, climbing rope, using jump pads, movement abilities, etc.) are not affected. Affected movement options distance and speed are reduced by the percentage of Movement Slow. | ||
- | Movement Slow cannot slow a target below 80 u/s (2 m/s). | + | Movement Slow cannot slow a target below '' |
Multiple sources of Movement Slow can stack; the equation for it is as follows: $ \text{Total Slow} = 1 - \left[ \prod_{i=1}^n (1 - \text{Slow}_i) \right] $ | Multiple sources of Movement Slow can stack; the equation for it is as follows: $ \text{Total Slow} = 1 - \left[ \prod_{i=1}^n (1 - \text{Slow}_i) \right] $ | ||
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^ Character | ^ Character | ||
- | | <bebop_mm> | + | | <bebop_sm> [[hero: |
- | | <dynamo_mm> | + | | <dynamo_sm> [[hero: |
- | | <grey-talon_mm> | + | | < |
- | | ::: | Spirit Snare | Base | 30% | For 2 seconds after tether ends | R | | + | | <grey-talon_sm> [[hero:Grey Talon]] |
- | | <haze_mm> | + | | ::: | <wrap retailsemibold> |
- | | <holliday_mm> | + | | <haze_sm> [[hero: |
- | | ::: | ::: | 1 | 75% | ::: | ::: | | + | | <holliday_sm> [[hero: |
- | | <infernus_mm> | + | | ::: | ::: | 1AP | 75% | ::: | ::: | |
- | | <ivy_mm> | + | | <infernus_sm> [[hero: |
- | | <kelvin_mm> | + | | <ivy_sm> [[hero: |
- | | ::: | Arctic Beam | Base | 40%* | *Maximum, builds up over 2 seconds | + | | <kelvin_sm> [[hero: |
- | | ::: | Frozen Shelter | + | | ::: | <wrap retailsemibold> |
- | | <lady-geist_mm> | + | | ::: | <wrap retailsemibold> |
- | | <lash_mm> | + | | <lady-geist_sm> [[hero:Lady Geist]] |
- | | ::: | Flog | 1 | 35% | For 3 seconds | + | | <lash_sm> [[hero: |
- | | ::: | Death Slam | Base | 50% | For 4 seconds | + | | ::: | <wrap retailsemibold> |
- | | <mcginnis_mm> | + | | ::: | <wrap retailsemibold> |
- | | ::: | Spectral Wall | Base | 20% | For 2.5 seconds | + | | <mcginnis_sm> [[hero: |
- | | ::: | Heavy Barrage | + | | ::: | <wrap retailsemibold> |
- | | <mirage_mm> | + | | ::: | <wrap retailsemibold> |
- | | <mo-and-krill_mm> | + | | <mirage_sm> [[hero: |
- | | <paradox_mm> | + | | <mo-and-krill_sm> [[hero: |
- | | ::: | Time Wall | Base | 80% | For 2 seconds | + | | <paradox_sm> [[hero: |
- | | <pocket_mm> | + | | ::: | <wrap retailsemibold> |
- | | <trapper_mm>[[hero:Trapper]] | Bottled Phantasmicide | + | | <pocket_sm> [[hero: |
- | | ::: | Silktrap | + | | <seven_sm> [[hero:Seven]] | <wrap retailsemibold> |
- | | ::: | Pest Barrier | + | | < |
- | | <seven_mm>[[hero:Seven]] | Lightning Ball | + | | <victor_sm> [[hero:Victor]] | <wrap retailsemibold> |
- | | <shiv_mm>[[hero: | + | | ::: | <wrap retailsemibold> |
- | | <vindicta_mm> | + | | <vindicta_sm> [[hero: |
- | | <vyper_mm> | + | | <vyper_sm> [[hero: |
- | | <viscous_mm> | + | | <viscous_sm> [[hero: |
- | | ::: | Puddle Punch | Base | 15% | For ~4.5 seconds on hit | R | | + | | ::: | <wrap retailsemibold> |
- | | ::: | ::: | 2 | 30% | ::: | ::: | | + | | ::: | ::: | 2AP | 30% | ::: | ::: | |
- | | <warden_mm> | + | | <warden_sm> [[hero: |
- | | <wrecker_mm>[[hero:Wrecker]] | + | | <yamato_sm> [[hero:Yamato]] | <wrap retailsemibold>Power Slash</ |
- | | ::: | ::: | 3 | 30%* | ::: | ::: | | + | | ::: | <wrap retailsemibold> |
- | | <yamato_mm>[[hero: | + | | ::: | ::: | 1AP | 55% | ::: | ::: | |
- | | ::: | Flying Strike | + | |
- | | ::: | ::: | 1 | 55% | ::: | ::: | | + | |
===== Items that inflict Movement Slow ===== | ===== Items that inflict Movement Slow ===== | ||
^ Price (Souls) ^ Type of Item ^ Item Name ^ Passive or Active ^ Amount ^ | ^ Price (Souls) ^ Type of Item ^ Item Name ^ Passive or Active ^ Amount ^ | ||
- | | <color # | + | | <wrap retailsemibold> |
- | | <color # | + | | <wrap retailsemibold> |
- | | <color # | + | | <wrap retailsemibold> |
- | | <color # | + | | <wrap retailsemibold> |
- | | <color # | + | | <wrap retailsemibold> |
===== Items that resist Movement Slow ===== | ===== Items that resist Movement Slow ===== | ||
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^ Price (Souls) ^ Type of Item ^ Item Name ^ Amount ^ | ^ Price (Souls) ^ Type of Item ^ Item Name ^ Amount ^ | ||
- | | <color # | + | | <wrap retailsemibold> |
- | | <color # | + | | <wrap retailsemibold>< |
+ | | <wrap retailsemibold> | ||