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Updated to 22/11/2025 patch. (Australian time) -compsoter

Created by compsoter
Maintained by compsoter, Acurrz, bonclide, dimeq, noct, monster_domosed, millie, and karebu
Hosted by .k8ict
Updated to 22/11/2025 patch. (Australian time) -compsoter

Created by compsoter
Maintained by compsoter, Acurrz, bonclide, dimeq, noct, monster_domosed, millie, and karebu
Hosted by .k8ict
This is an old revision of the document!
| Dash Sliding | |
|---|---|
| Tech Type | Universal |
| Difficulty | Advanced Easy |
| Character Dependent | No |
| Inputs | Dash → Slide |
Ground dashes are eligible to be cancelled into a slide. When this is performed, it is called a Dash Slide.
Dash Sliding costs one bar of Stamina.
Dash Sliding is useful for multiple reasons:
Dash Sliding for the full duration is not advisable; sliding for the full duration will cause you to eventually move at a speed slower than walking; instead, cancel the slide roughly when the Dash Jump circle turns blue.
To Dash Slide, simply dash, then while still in the dash animation, hold the duck key to slide.