- English
- Русский
Updated to 22/11/2025 patch. (Australian time) -compsoter

Created by compsoter
Maintained by compsoter, Acurrz, bonclide, dimeq, noct, monster_domosed, millie, and karebu
Hosted by .k8ict
Updated to 22/11/2025 patch. (Australian time) -compsoter

Created by compsoter
Maintained by compsoter, Acurrz, bonclide, dimeq, noct, monster_domosed, millie, and karebu
Hosted by .k8ict
| Runes | |
|---|---|
| Tech Type | Universal |
| Difficulty | Basic Mechanics |
| Character Dependent | No |
| Stamina | 0 |
| Inputs | Melee (Q) |
In between the middle and outer lanes, on both sides, are large buildings whose overpass holds a rune 1). These runes grant positive attributes for 160 seconds; the attributes granted depend on the type of rune collected. The attributes scale over time, from 10 minutes to 40 minutes. They first spawn at the 10 minute mark and respawn every 5 minutes and are randomly selected. To collect a rune, Heavy Melee the crystal structure.
There are currently four runes; Movement, Casting, Gun and Vitality. They all grant differing attributes based off their name.
Movement Rune grants the following attributes:+40% to +80% Zipline Boost benefits ZMC and Transit Line movement.
Casting Rune grants the following attributes:+20 to +40
Spirit Power,+15% to +25% Cooldown Reduction.
Spirit scaling on their movement attributes (e.g. <grey_talon_sm> Grey Talon's move speed scales with
Spirit, therefore gains extra move speed when collecting this rune)+15% to +25% Cooldown reduction can allow you to execute them more frequently.
Gun Rune grants the following attributes:+10% to 30% increase in Fire Rate,+30% to +60% more ammunition.
Survival Rune grants the following attributes:+250 to +700 more health,+1% to 1.5% Max Health Regeneration.