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We are currently updated to the 28/08/2025 patch.

Created by compsoter
Maintained by compsoter, Acurrz, bonclide, dimeq, noct, monster_domosed, millie, and karebu
Hosted by .k8ict
We are currently updated to the 28/08/2025 patch.
Created by compsoter
Maintained by compsoter, Acurrz, bonclide, dimeq, noct, monster_domosed, millie, and karebu
Hosted by .k8ict
Slingshotting | |
---|---|
Tech Type | Character Tech |
Difficulty | Advanced Hard |
Stamina | 2 |
Character Dependent | Yes |
Inputs | Dash + Kinetic Pulse → Dash |
This technique was removed in a minor undocumented patch on the 16th of September, 2025. View the SteamDB changelog here.
By dashing at the same time as using Kinetic Pulse, then dashing on the first actionable tick, you are able to “slingshot” yourself at large speeds. This gives speeds of '~1200' u/s.
The resulting speed can be useful for rollouts or for escapes; however, execution is tight and if failed, leaves you vulnerable. To make execution easier, bind scroll wheel to dash.
To execute, Kinetic Pulse and dash at the same time, then dash on the first actionable tick. </WRAP>